Listar por tema "augmented reality"
Mostrando ítems 21-39 de 39
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Inclusión de la Realidad Aumentada en el juego y aprendizaje de los niños
(03/2023)Con el avance de las nuevas tecnologías direccionadas a mejorar las necesidades de los seres humanos, mediante herramientas audiovisuales, tecnológicas e informáticas, surge lo que se denomina “Realidad Aumentada” (RA, ... -
Insights into the factors influencing student motivation in augmented reality learning experiences in vocational education and training
(Frontiers in Psychology, 08/2018)Research on Augmented Reality (AR) in education has demonstrated that AR applications designed with diverse components boost student motivation in educational settings. However, most of the research conducted to date, does ... -
Is Critical Thinking Particularly Necessary when Using Augmented Reality in Knowledge Society? An Introductory Paradox
(Augmented Reality: Reflections on Its Contribution to Knowledge Formation, 2017)The growth of Information and CommunicationTechnology has delivered such a vast amount of information that the term ‘information society’ was created to refer to a society characterized, above all, by the global and massive ... -
Large Language Models for in Situ Knowledge Documentation and Access With Augmented Reality
(International Journal of Interactive Multimedia and Artificial Intelligence, 09/2023)Augmented reality (AR) has become a powerful tool for assisting operators in complex environments, such as shop floors, laboratories, and industrial settings. By displaying synthetic visual elements anchored in real ... -
Metodología para Educación Infantil: Herramientas 2.0 y Realidad Aumentada
(10/09/2014)La Educación Infantil ha sufrido muchos cambios en los últimos años pasando a ser una etapa con identidad propia dentro de nuestro actual sistema educativo. Aun así, muchos de los avances actuales no se usan en esta etapa ... -
Multi Layered Multi Task Marker Based Interaction in Information Rich Virtual Environments
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2020)Simple and cheap interaction has a key role in the operation and exploration of any Virtual Environment (VE). In this paper, we propose an interaction technique that provides two different ways of interaction (information ... -
New Challenge in Education: Enhancing Student’s Knowledge through Augmented Reality
(Augmented Reality: Reflections on Its Contribution to Knowledge Formation, 2017)The evolution of Augmented Reality has been fast and global, and as it could not be otherwise, its potential in education has begun to be explored. Indeed, we truly believe this technology could be especially valuable in ... -
Nueva generación de herramientas para mejorar la formación en línea mediante la aplicación de human augmentation y realidades extendidas a través de soluciones semiautomáticas y robustas
(2021)La prevención de riesgos laborales es un reto de la comunidad científica a día de hoy. En 2018, en Europa, ocurrieron 3.1 millones de incidentes relacionados con la seguridad y salud en el puesto de trabajo. Dentro de ... -
Planning and Allocation of Digital Learning Objects with Augmented Reality to Higher Education Students According to the VARK Model
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 09/2018)In the present research, the authors propose the planning, assignment and use of digital learning objects with augmented reality according to the learning style of students in higher education, according to the VARK Model. ... -
Promoting eco-agritourism using an augmented reality-based educational resource: a case study of aquaponics
(Routledge, 2020)Agritourism is a type of ecological tourism that combines agricultural activities with tourism. There is a growing interest in this industry worldwide, which poses both opportunities and challenges for social and natural ... -
Propuesta de intervención para conocer el desarrollo tecnológico-industrial de Eibar en Tecnología de 4º de ESO
(03/02/2021)El presente trabajo fin de máster (TFM) describe una propuesta de intervención interdisciplinar para las clases de tecnología y geografía e historia de 4º de ESO. Mediante la unidad didáctica diseñada se pretende que los ... -
RA en Tecnología como apoyo de la inteligencia espacial
(06/2018)El presente trabajo fin de máster (TFM) se fundamenta en el empleo de la realidad aumentada (RA) en la asignatura de Tecnología de 3º Educación Secundaria Obligatoria (ESO). Se ha desarrollado una propuesta de intervención ... -
La Realidad Aumentada como factor de motivación y de rendimiento académico en el alumnado de Enseñanza Secundaria
(2023)Las nuevas tecnológicas se alzan hoy en día como una herramienta de gran importancia en la sociedad actual, sobre todo, en el contexto educativo. En este sentido, la Realidad Aumentada (RA) es una tecnología que está ... -
La realidad aumentada como herramienta para la enseñanza del código de colores de las resistencias eléctricas
(21/07/2021)La realidad aumentada se ha convertido en una herramienta cada vez más apetecida en diferentes sectores de la sociedad y no escapa del contexto educativo, presentándose como una estrategia motivadora que trae consigo un ... -
Realidad aumentada para entrenamiento de operadores de producción y montaje
(07/2022)Este trabajo final de máster tiene por objeto plantear y desarrollar un software de realidad aumentada aplicado al ámbito industrial, concretamente al entrenamiento de operadores de producción y montaje. Para cumplir con ... -
Systematic review and meta-analysis of augmented reality in educational settings
(Virtual Reality, 12/2019)Augmented reality (AR) is an important technology to enhance learning experiences. Many studies have been conducted to establish the tendencies, affordances and challenges of this technology in educational settings. However, ... -
The influence of gender in the use of Augmented Reality in Education: A Systematic Literature Review
(Proceedings - 11th International Conference on Virtual Campus, JICV 2021, 2021)Augmented Reality (AR) is a technology that is gaining a greater prominence in schools and universities in recent years. For this reason, it is necessary to know the scientific production on this technological resource ... -
Towards a Solution to Create, Test and Publish Mixed Reality Experiences for Occupational Safety and Health Learning: Training-MR
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2021)Artificial intelligence, Internet of Things, Human Augmentation, virtual reality, or mixed reality have been rapidly implemented in Industry 4.0, as they improve the productivity of workers. This productivity improvement ... -
Two Hand Gesture Based 3D Navigation in Virtual Environments
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2019)Natural interaction is gaining popularity due to its simple, attractive, and realistic nature, which realizes direct Human Computer Interaction (HCI). In this paper, we presented a novel two hand gesture based interaction ...