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    • Revista IJIMAI
    • 2019
    • vol. 5, nº 4, march 2019
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    • UNIR REVISTAS
    • Revista IJIMAI
    • 2019
    • vol. 5, nº 4, march 2019
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    Two Hand Gesture Based 3D Navigation in Virtual Environments

    Autor: 
    Rehman, I
    ;
    Ullah, S
    ;
    Raees, M
    Fecha: 
    03/2019
    Palabra clave: 
    augmented reality; human-computer interaction (HCI); gesture recognition; virtual reality; 3D navigation; IJIMAI
    Revista / editorial: 
    International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)
    Tipo de Ítem: 
    article
    URI: 
    https://reunir.unir.net/handle/123456789/12476
    DOI: 
    http://doi.org/10.9781/ijimai.2018.07.001
    Dirección web: 
    https://www.ijimai.org/journal/bibcite/reference/2681
    Open Access
    Resumen:
    Natural interaction is gaining popularity due to its simple, attractive, and realistic nature, which realizes direct Human Computer Interaction (HCI). In this paper, we presented a novel two hand gesture based interaction technique for 3 dimensional (3D) navigation in Virtual Environments (VEs). The system used computer vision techniques for the detection of hand gestures (colored thumbs) from real scene and performed different navigation (forward, backward, up, down, left, and right) tasks in the VE. The proposed technique also allow users to efficiently control speed during navigation. The proposed technique is implemented via a VE for experimental purposes. Forty (40) participants performed the experimental study. Experiments revealed that the proposed technique is feasible, easy to learn and use, having less cognitive load on users. Finally gesture recognition engines were used to assess the accuracy and performance of the proposed gestures. kNN achieved high accuracy rates (95.7%) as compared to SVM (95.3%). kNN also has high performance rates in terms of training time (3.16 secs) and prediction speed (6600 obs/sec) as compared to SVM with 6.40 secs and 2900 obs/sec.
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