Mostrando ítems 1-18 de 18

    • App Multiservicios. Diseñando servicios y productos para conectar profesionales con clientes 

      Naranjo-Guevara, Santiago (23/09/2020)
      Este proyecto nace para identificar los principales retos y motivantes que experimentan las personas al momento de buscar un profesional que les ayude con la resolución de tareas. Aplicando el Proceso de Diseño del Doble ...
    • Construction of a Benchmark for the User Experience Questionnaire (UEQ) 

      Schrepp, Martin; Thomaschewski, Jörg; Hinderks, Andreas (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2017)
      Questionnaires are a cheap and highly efficient tool for achieving a quantitative measure of a product’s user experience (UX). However, it is not always easy to decide, if a questionnaire result can really show whether a ...
    • Design and Evaluation of a Short Version of the User Experience Questionnaire (UEQ-S) 

      Schrepp, Martin; chewski, Jörg Thomas; Hinderks, Andreas (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2017)
      The user experience questionnaire (UEQ) is a widely used questionnaire to measure the subjective impression of users towards the user experience of products. The UEQ is a semantic differential with 26 items. Filling out ...
    • Design and Validation of a Framework for the Creation of User Experience Questionnaires 

      Schrepp, Martin; Thomaschewski, Jörg (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2019)
      Existing user experience questionnaires have a fixed number of scales. Each of these scales measures a distinct aspect of user experience. These questionnaires can be used with little effort and provide a number of useful ...
    • Diseño de un Solid POD siguiendo técnicas DCU 

      Fernandez-Quintanilla, David (05/09/2019)
      En sus inicios, la Web fue ideada como un espacio de comunicación abierto, descentralizado, y colaborativo. Hoy en día, ese espacio está dominado por grandes empresas cuya fuente principal de riqueza y poder son los datos ...
    • Do Women and Men Perceive User Experience Differently? 

      Schrepp, Martin; chewski, Jörg Thomas; Aufderhaar, Kristina (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 09/2019)
      We study three web sites to see whether there are systematic differences between women and men in their rating of the user experience of the sites. One of the sites addresses especially the target group of women, another ...
    • Heuristics Considering UX and Quality Criteria for Heuristics 

      Schön, Eva Maria; Thomaschewski, Jörg; Bader, Frederik (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2017)
      Heuristic evaluation is a cheap tool with which one can take qualitative measures of a product’s usability. However, since the methodology was first presented, the User Experience (UX) has become more popular but the ...
    • Introducing an interactive story in a geolocalized experience 

      López-Arcos, José R; Gutiérrez Vela, Francisco L; Padilla-Zea, Natalia (1); Paderewski-Rodríguez, Patricia; Medina Medina, Nuria (ACM International Conference Proceeding Series, Interaccion 2017, 2017)
      Pervasive games are one of the types of gaming experiences that currently causes the most impact on players. They break the usual environment of the game in a spatial, temporal or social dimension. The integration of the ...
    • Method for analysing the user experience in MOOC platforms 

      Pascual Espada, Jordán (1); Castillo Rodríguez, Cristina (1); García Díaz, Vicente (1); González-Crespo, Rubén (1) (2014 International symposium on computers in education (SIIE), 2014)
      MOOCs have recently become very popular, since some of these massive online courses can reach thousand students. Faculty members from top universities deliver courses through MOOC platforms: Coursera, Edx, Miriada X, etc. ...
    • Mixed Reality to Promote Cultural Tourism in La Merced Cloister in Cartagena Colombia 

      Mendoza, Raynel (1); Cabarcas, Amaury; Arnedo, Bertha (Smart innovation, systems and technologies, 2021)
      Cultural tourism has become an essential space for countries and regions that have great potential in their cultural heritage. In this sense, Cartagena – Colombia is a city that has all the characteristics that motivate ...
    • La producción científica en el estudio de experiencia de usuario en educación: caso Web of Science y Scopus 

      de Oleo Moreta, Cinthia; Said-Hung, Elías Manuel (1) (Transinformação, 01/2020)
      El objetivo de este trabajo es realizar una aproximación sobre la evolución y rasgos generales de la producción científica divulgada en Web of Science y Scopus, relacionada con el estudio de la experiencia de usuario a ...
    • Propuesta de evaluación de accesibilidad en videojuegos para personas con dificultades de manipulación y destreza manual 

      Rebate-Serrano, Jorge (18/07/2019)
      Los videojuegos se han convertido en los últimos años, en la preferencia de ocio por delante del cine o la música. En materia de accesibilidad, se observan bastantes carencias por parte de todas las ramas que componen ...
    • Rediseño sitio web El Comercio 

      Estrella-Noriega, Jose Luis (23/09/2020)
      Los medios de comunicación impresos, desde hace más de dos décadas, se han visto inmersos en un profundo proceso de transformación, desde lo análogo hacia lo digital. Hoy por hoy, esta evolución se ha acelerado aún más ...
    • Special Issue on Human Computer Interaction: INTERACCIÓN 2014 

      González-Crespo, Rubén (1); González González, Carina S (1) (IEEE Latin America Transactions, 02/2015)
      This special issue of the IEEE Latin America Transactions journal includes a selection of the four best papers presented at the 15th International Conference on Human Computer Interaction (INTERACCIÓN 2014) held in ...
    • Top Sala. Diseño de una aplicación sobre información de fútbol sala 

      Bartolomé-Domingo, Laura (23/07/2020)
      Todo aficionado del mundo del deporte le gusta estar informado acerca de las últimas novedades, resultados, fichajes, clasificaciones… El auge de las tecnologías junto con el avance de los dispositivos ayuda a ofrecer al ...
    • Usability Evaluation Methods for Special Interest Internet Information Services 

      Schön, Eva-Maria; Hellmers, Jens; Thomaschewski, Jörg (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2014)
      The internet provides a wide range of scientific information for different areas of research, used by the related scientific communities. Often the design or architecture of these web pages does not correspond to the mental ...
    • UX of social network Edmodo in undergraduate engineering students 

      Gómez, Angélica; Magreñán, Á. Alberto (1); Orcos, Lara (International Journal of Interactive Multimedia and Artificial Intelligence, 09/2015)
      The main objective of this research is to describe the use that students make of an academic SNS (social network service) and detail the relationship between socio-demographic and academic factors associated with the use ...
    • What Causes the Dependency between Perceived Aesthetics and Perceived Usability? 

      Schrepp, Martin; Otten, Raphael; Blum, Kerstin; Thomaschewski, Jörg (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 07/2021)
      Several studies reported a dependency between perceived beauty and perceived usability of a user interface. But it is still not fully clear which psychological mechanism is responsible for this dependency. We suggest a new ...