Development of a Shared UX Vision Based on UX Factors Ascertained Through Attribution
Autor:
Winter, Dominique
; Hausmann, Carolin
; Hinderks, Andreas
; Thomaschewski, Jörg
Fecha:
06/2023Palabra clave:
Revista / editorial:
International Journal of Interactive Multimedia and Artificial IntelligenceTipo de Ítem:
articleDirección web:
https://www.ijimai.org/journal/bibcite/reference/3294Resumen:
User experience (UX) is an important quality in differentiating products. For a product team, it is a challenge to develop a good positive user experience. A common UX vision for the product team supports the team in making goal-oriented decisions regarding the user experience. This paper presents an approach to developing a shared UX vision. This UX vision is developed by the product team while a collaborative session. To validate our approach, we conducted a first validation study. In this study, we conducted a collaborative session with two groups and a total of 37 participants. The group of participants comprised product managers, UX designers and comparable professional profiles. At the end of the collaborative session, participants had to fill out a questionnaire. Through questions and observations, we identified ten good practices and four bad practices in the application of our approach to developing a UX vision. The top 3 good practices mentioned by the
participants include the definition of decision-making procedures (G1), determining the UX vision with the team (G2), and using general factors of the UX as a basis (G3). The top 3 bad practices are: providing too little time for the development of the UX vision (B1), not providing clear cluster designations (B2) and working without user data (B3). The results show that the present approach for developing a UX vision helps to promote a shared understanding of the intended UX in a quickly and simply way.
Ficheros en el ítem
Este ítem aparece en la(s) siguiente(s) colección(es)
Estadísticas de uso
Año |
2012 |
2013 |
2014 |
2015 |
2016 |
2017 |
2018 |
2019 |
2020 |
2021 |
2022 |
2023 |
2024 |
Vistas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
82 |
99 |
Descargas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
37 |
37 |
Ítems relacionados
Mostrando ítems relacionados por Título, autor o materia.
-
UX Poker: Estimating the Influence of User Stories on User Experience in Early Stage of Agile Development
Hinderks, Andreas; Winter, Dominique; Domínguez Mayo, Francisco José; Escalona, María José; Thomaschewski, Jörg (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2022)Agile methods are used more and more frequently to develop products by reducing development time. Requirements are typically written in user stories or epics. In this paper, a new method called UX Poker is presented. This ... -
On the Importance of UX Quality Aspects for Different Product Categories
Schrepp, Martin; Kollmorgen, Jessica; Meiners, Anna-Lena; Hinderks, Andreas; Winter, Dominique; Santoso, Harry B.; Thomaschewski, Jörg (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2023)User experience (UX) is a holistic concept. We conceptualize UX as a set of semantically distinct quality aspects. These quality aspects relate subjectively perceived properties of the user interaction with a product to ... -
A Benchmark for the UEQ+ Framework: Construction of a Simple Tool to Quickly Interpret UEQ+ KPIs
Meiners, Anna-Lena; Schrepp, Martin; Hinderks, Andreas; Thomaschewski, Jörg (International Journal of Interactive Multimedia and Artificial Intelligence, 05/2023)Questionnaires are a highly efficient method to compare the user experience (UX) of different interactive products or versions of a single product. Concretely, they allow us to evaluate the UX easily and to compare different ...