Ítems relacionados
Mostrando ítems relacionados por Título, autor o materia.
-
Loot box engagement: A scoping review of primary studies on prevalence and association with problematic gaming and gambling
Montiel, Irene ; Basterra-González, Mª Aránzazu ; Machimbarrena, Juan Manuel; Ortega-Barón, Jessica ; González-Cabrera, Joaquín (PLOS ONE, 2022)Background Loot boxes are an increasingly common type of random microtransaction in videogames. There is some concern about their expansion and entailed risks, especially among adolescents. The actual prevalence of ... -
Problematic online gambling among adolescents: A systematic review about prevalence and related measurement issues
Montiel, Irene; Ortega-Barón, Jessica; Basterra-González, Mª Aránzazu; González-Cabrera, Joaquín; Machimbarrena, Juan Manuel (Akademiai Kiado ZRt., 2021)Background and aims: Despite its illegality among adolescents, online gambling is a common practice, which puts their mental health and well-being at serious risk. This systematic review summarises international scientific ... -
Loot box purchases and their relationship with internet gaming disorder and online gambling disorder in adolescents: A prospective study
González-Cabrera, Joaquín; Basterra-González, Mª Aránzazu; Ortega-Barón, Jessica; Caba-Machado, Vanessa; Díaz-López, Adoración; Pontes, Halley M.; Machimbarrena, Juan Manuel (Computers in Human Behavior, 2023)In recent years, the video game industry has introduced Loot Box (LB), a new type of microtransaction in which a gamer uses real currency to purchase a random virtual item within a video game. Recently, LBs became more ...





