Loot box purchases and their relationship with internet gaming disorder and online gambling disorder in adolescents: A prospective study
Autor:
González-Cabrera, Joaquín
; Basterra-González, Mª Aránzazu
; Ortega-Barón, Jessica
; Caba-Machado, Vanessa
; Díaz-López, Adoración
; Pontes, Halley M.
; Machimbarrena, Juan Manuel
Fecha:
2023Palabra clave:
Revista / editorial:
Computers in Human BehaviorCitación:
González-Cabrera, J., Basterra-González, A., Ortega-Barón, J., Caba-Machado, V., Díaz-López, A., Pontes, H. M., & Machimbarrena, J. M. (2023). Loot box purchases and their relationship with internet gaming disorder and online gambling disorder in adolescents: A prospective study. Computers in Human Behavior, 143, 107685.Tipo de Ítem:
Articulo Revista IndexadaResumen:
In recent years, the video game industry has introduced Loot Box (LB), a new type of microtransaction in which a gamer uses real currency to purchase a random virtual item within a video game. Recently, LBs became more widespread and there is evidence suggesting their similarity to online gambling. Although some studies have investigated the association between LBs with disordered gaming and disordered gambling, very few have done so with clinical indicators of these problems. Furthermore, to the best of our knowledge no longitudinal evidence of such relationships currently exists in the literature. Therefore, the present study aimed to 1) ascertain the stability of LB purchasing in minors and 2) investigate the associations between LB purchasing with gambling online and online gambling disorder within six months. A prospective cohort study was conducted at two time points six months apart. In total, 2.213 Spanish adolescents (1.067 [48.9%] boys) aged between 11 and 17 years participated in both waves. The purchase of LBs was prevalent and stable in the sample across the six months. While a positive relationship was found between purchasing LBs and online gambling six months later, the relationships between purchasing LBs and the presentation of online gambling disorder and gaming disorder require further study.
Ficheros en el ítem
Nombre: loot box purchases and their relationship with internet gaming disorder.pdf
Tamaño: 479.4Kb
Formato: application/pdf
Este ítem aparece en la(s) siguiente(s) colección(es)
Estadísticas de uso
Año |
2012 |
2013 |
2014 |
2015 |
2016 |
2017 |
2018 |
2019 |
2020 |
2021 |
2022 |
2023 |
2024 |
Vistas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
57 |
163 |
Descargas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
103 |
315 |
Ítems relacionados
Mostrando ítems relacionados por Título, autor o materia.
-
Epidemiology of peer cybervictimization and its relationship with health-related quality of life in adolescents: A prospective study
González-Cabrera, Joaquín; Díaz-López, Adoración; Caba-Machado, Vanessa; Ortega-Barón, Jessica; Echezarraga, Ainara; Fernández-González, Liria; Machimbarrena, Juan Manuel (Journal of Adolescence, 2023)Introduction: Research focused on the association between peer cybervictimization and declining health-related quality of life (HRQoL) is scarce. Currently, few longitudinal studies find an association between these ... -
La solicitud sexual y las interacciones sexualizadas de menores con adultos: su prevalencia, solapamiento con otras formas de cibervictimización y relación con la calidad de vida
Ortega-Barón, Jessica; Machimbarrena, Juan Manuel; Caba-Machado, Vanessa; Díaz-López, Adoración; Tejero, Blanca; González-Cabrera, Joaquín (Psychosocial Intervention, 2023)La solicitación e interacción sexual con menores por parte de adultos constituyen uno de los riesgos más perniciosos de Internet. Se sabe poco sobre la franja de edad en el que es más frecuente o sobre la relación y el ... -
Nomophobia in Mexico: validation of the Nomophobia Questionnaire (NMP-Q) and cross-cultural comparison with Spain
Caba-Machado, Vanessa; Díaz-López, Adoración; Baridon Chauvie, Daniela; Machimbarrena, Juan Manuel; Ortega-Barón, Jessica; González-Cabrera, Joaquín (Current Psychology, 2024)Nomophobia is a situational phobia in which a person experiences fear of not being able to use the smartphone. The Nomophobia Questionnaire (NMP-Q) is the most widely used but it is not validated in the Spanish-speaking ...