Listar vol. 8, nº 6, june 2024 por título
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An Efficient Fake News Detection System Using Contextualized Embeddings and Recurrent Neural Network
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Fake news is detrimental for society and individuals. Since the information dissipation through online media is too quick, an efficient system is needed to detect and counter the propagation of fake news on social media. ... -
Brain Tumor Classification Using a Pre-Trained Auxiliary Classifying Style-Based Generative Adversarial Network
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Computer Vision's applications and their use cases in the medical field have grown vastly in the past decade. The algorithms involved in these critical applications have helped doctors and surgeons perform procedures on ... -
Chatbot-Based Learning Platform for SQL Training
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Learning the SQL language for working with relational databases is a fundamental subject for future computer engineers. However, in distance learning contexts or unexpected situations like the COVID-19 pandemic, where ... -
Comprehensive Evaluation of Matrix Factorization Models for Collaborative Filtering Recommender Systems
(International Journal of Interactive Multimedia and Artificial Intelligence, 06/2024)Matrix factorization models are the core of current commercial collaborative filtering Recommender Systems. This paper tested six representative matrix factorization models, using four collaborative filtering datasets. ... -
Drug Target Interaction Prediction Using Machine Learning Techniques – A Review
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Drug discovery is a key process, given the rising and ubiquitous demand for medication to stay in good shape right through the course of one’s life. Drugs are small molecules that inhibit or activate the function of a ... -
Editor’s Note
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)This regular issue consists of 16 articles that use artificial intelligence or computational systems to come up with new solutions and solve problems more effectively. The issue showcases the use of Artificial Intelligence ... -
Graffiti Identification System Using Low-Cost Sensors
(International Journal of Interactive Multimedia and Artificial Intelligence, 06/2024)This article introduces the possibility of studying graffiti using a colorimeter developed with Arduino hardware technology according to the Do It Yourself (DIY) philosophy. Through the obtained Red Green Blue (RGB) data ... -
GRASE: Granulometry Analysis with Semi Eager Classifier to Detect Malware
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Technological advancement in communication leading to 5G, motivates everyone to get connected to the internet including ‘Devices’, a technology named Web of Things (WoT). The community benefits from this large-scale network ... -
KoopaML: A Graphical Platform for Building Machine Learning Pipelines Adapted to Health Professionals
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Machine Learning (ML) has extended its use in several domains to support complex analyses of data. The medical field, in which significant quantities of data are continuously generated, is one of the domains that can benefit ... -
Lightweight Real-Time Recurrent Models for Speech Enhancement and Automatic Speech Recognition
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Traditional recurrent neural networks (RNNs) encounter difficulty in capturing long-term temporal dependencies. However, lightweight recurrent models for speech enhancement are important to improve noisy speech, while being ... -
Longitudinal Segmented Analysis of Internet Usage and Well-Being Among Older Adults
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)The connection between digital literacy and the three core dimensions of psychological well-being is not yet well understood, and the evidence is controversial. We analyzed a sample of 2,314 individuals, aged 50 years and ... -
Modulating the Gameplay Challenge Through Simple Visual Computing Elements: A Cube Puzzle Case Study
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Positive player’s experiences greatly rely on a balanced gameplay where the game difficulty is related to player’s skill. Towards this goal, the gameplay can be modulated to make it easier or harder. In this work, a ... -
OBOE: an Explainable Text Classification Framework
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Explainable Artificial Intelligence (XAI) has recently gained visibility as one of the main topics of Artificial Intelligence research due to, among others, the need to provide a meaningful justification of the reasons ... -
PeopleNet: A Novel People Counting Framework for Head-Mounted Moving Camera Videos
(International Journal of Interactive Multimedia and Artificial Intelligence, 06/2024)Traditional crowd counting (optical flow or feature matching) techniques have been upgraded to deep learning (DL) models due to their lack of automatic feature extraction and low-precision outcomes. Most of these models ... -
Requirements for User Experience Management - A Tertiary Study
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Today’s users expect to be able to interact with the products they own without much effort and also want to be excited about them. The development of a positive user experience must therefore be managed. We understand ... -
Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Learning experiences based on serious games are employed in multiple contexts. Players carry out multiple interactions during the gameplay to solve the different challenges faced. Those interactions can be registered in ... -
The Game Theory in Quantum Computers: A Review
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Game theory has been studied extensively in recent centuries as a set of formal mathematical strategies for optimal decision making. This discipline improved its efficiency with the arrival, in the 20th century, of digital ...