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Emergence of the Online-Merge-Offline (OMO) Learning Wave in the Post-COVID-19 Era: A Pilot Study
(Sustainability (Switzerland), 2021)
The COVID-19 pandemic revealed the need for new innovative methods to effectively maintain education in times of crisis and uncertainty. This study first presents the Online-Merge- Offline (OMO) learning approach, a way ...
A critical review of ims learning design
(The Art and Science of Learning Design, 2015-01)
The work presented in this paper summarizes the research performed in order to implement a set of Units of Learning (UoLs) focused on adaptive learning processes, using the specification IMS Learning Design (IMS-LD). Through ...
From the Paper Textbook to the Online Screen: A Smart Strategy to Survive as an Online Learner
(Lecture notes in educational technology, 2021)
During the COVID-19 pandemic, the effort by most educational institutions (EI) over the world was necessary to ensure the pedagogical continuity during school closures so that schools could fulfill their role. In this ...
Virtual Exchange to Develop Cultural, Language, and Digital Competencies
(Sustainability, 2021)
Many researchers have underlined the benefits of student mobility in strengthening their communication skills. Studying a foreign language and fostering knowledge about behavioural attitudes are the most common research ...
Education in a Crisis Context: Summary, Insights and Future
(Lecture notes in educational technology, 2021)
This book presents a selected collection of research works, out of practice, worldwide. Along the four sections: (1) global learning and crisis; (2) teachers’ support in crisis; (3) learners’ support in crisis; and (4) ...
Learning Support of MOOCs in China
(Lecture Notes in Educational Technology, 2018)
MOOCs’ high dropout rate has been widely criticized. It is one of the measures to reduce the dropout rate by establishing a perfect learning support service system and enhancing the learning support service capacity. This ...
Promoting Open Education through Gamification in Higher Education: The OpenGame project
(ACM International Conference Proceeding Series, 2020)
Open education enables the transformation of higher education institutions to increase access to and quality of education, which is directly connected with the fourth sustainable development goal defined by UNESCO. Despite ...
Framework for Teacher Support During Remote Teaching in a Crisis: COVID-19, as a Case Study
(Lecture Notes in Educational Technology, 2021)
Due to the COVID-19 pandemic, many universities have decided to apply remote teaching in order to ensure the continuity of teaching and learning, as well as the safety of their students, teachers, and employees. However, ...
Game-Based Learning for Learners With Disabilities-What Is Next? A Systematic Literature Review From the Activity Theory Perspective
(Frontiers in psychology, 2022)
The design, implementation, and outcome of game-based learning for learners with disabilities have not been sufficiently examined systematically. Particularly, learner-based and contextual factors, as well as the essential ...
Patterns for higher education international cooperation fostered by Open Educational Resources
(Innovations in Education and Teaching International, 2020)
The paper explores the extent to which the use of Open Educational Resources (OER) can enhance international partnerships among universities. In order to validate the hypothesis that the use of OER can positively contribute ...