Mostrar el registro sencillo del ítem

dc.contributor.authorAnido, Luis
dc.contributor.authorBurgos, Daniel
dc.contributor.authorCaeiro, Manuel
dc.contributor.authorTorrente, Javier
dc.contributor.authorFernández, Manuel
dc.contributor.authorGonzález, Javier
dc.contributor.author...et al.
dc.date2011
dc.date.accessioned2020-02-26T10:18:57Z
dc.date.available2020-02-26T10:18:57Z
dc.identifier.isbn9781612844695
dc.identifier.issn0190-5848
dc.identifier.urihttps://reunir.unir.net/handle/123456789/9859
dc.description.abstractGame·Tel is an open source software system that supports personalized learning, focusing on serious games and simulations, making these and traditional content accessible and adaptive to the student and educational context. In this paper we discuss about its design and functionalities, its modular architecture and the multi-environment approach.es_ES
dc.language.isoenges_ES
dc.publisher2011 Frontiers in Education Conference (FIE)es_ES
dc.relation.urihttps://ieeexplore.ieee.org/document/6142745es_ES
dc.rightsrestrictedAccesses_ES
dc.subjectgameses_ES
dc.subjectTVes_ES
dc.subjectadaptation modelses_ES
dc.subjectvisualizationes_ES
dc.subjectleast squares approximationes_ES
dc.subjectcomputational modelinges_ES
dc.subjectengineses_ES
dc.subjectWOS(2)es_ES
dc.subjectScopus(2)es_ES
dc.titleGame·Tel: An approach to multi-format and multi-device accessible engineering educationes_ES
dc.typeconferenceObjectes_ES
reunir.tag~ARIes_ES
dc.identifier.doihttps://doi.org/10.1109/FIE.2011.6142745


Ficheros en el ítem

FicherosTamañoFormatoVer

No hay ficheros asociados a este ítem.

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem