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A Grammatical Approach to the Modeling of an Autonomous Robot
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2012-06)
Virtual Worlds Generator is a grammatical model
that is proposed to define virtual worlds. It integrates the
diversity of sensors and interaction devices, multimodality and a
virtual simulation system. Its grammar allows ...
Gamification, Social Networks and Sustainable Environments
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-12)
Intelligent environments and ambient intelligence enabled systems provide means to gather rich information from both environments and its users. With the help of such systems, it is possible to foster communities of ambient ...
Linked Data Methodologies for Managing Information about Television Content
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2012-09)
OntoTV is a television information management system designed for improving the quality and quantity of the information available in the current television platforms. In order to achieve this objective, OntoTV (1) collects ...
AI Sport Forecast Software
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2008-12)
This article aims to explain the development of an application whose function is to predict the results of different sporting encounters. To do this an analysis of the influential factors, algorithms and technology ...
An Agent-Based Approach for Evaluating Basic Design Options of Management Accounting Systems
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-12)
This paper investigates the effectiveness of reducing errors in management accounting systems with respect to organizational performance. In particular, different basic design options of management accounting systems of ...
Procedural Content Generation for Real-Time Strategy Games
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)i, 2015-03)
Videogames are one of the most important and profitable sectors in the industry of entertainment. Nowadays, the creation of a videogame is often a large-scale endeavor and bears many similarities with, e.g., movie production. ...
Accurate location estimation of moving object In Wireless Sensor network
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2011-12)
One of the central issues in wirless sensor
networks is track the location, of moving object which
have overhead of saving data, an accurate estimation of
the target location of object with energy constraint .We do
not ...
Neural Networks through Shared Maps in Mobile Devices
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2014-12)
We introduce a hybrid system composed of a convolutional neural network and a discrete graphical model for image recognition. This system improves upon traditional sliding window techniques for analysis of an image larger ...
Improved Differential Evolution Algorithm for Parameter Estimation to Improve the Production of Biochemical Pathway
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2012-06)
This paper introduces an improved Differential Evolution algorithm (IDE) which aims at improving its performance in estimating the relevant parameters for metabolic pathway data to simulate glycolysis pathway for yeast. ...
Open Data as a key factor for developing expert systems: a perspective from Spain
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-06)
The open data movement is relatively new but very significant, and potentially powerful. The overall intention is to make local, regional and national data available in a form that allows for direct manipulation. This paper ...