Social seducement: towards the foundations for a pedagogical model
Padilla-Zea, Natalia (1)
Aceto, Stefania (1)
Burgos, Daniel (1)
Tipo de Ítem:Articulo Revista Indexada
Introduction: Social Seducement is a project intended to ease the re-entry of long-term unemployed people into society by involving them in the development of a social economy enterprise. This goal will be reached by giving them the opportunity to develop necessary skills via a serious game, in which they will learn the primary concepts, skills and attitudes for developing an enterprise successfully. This article was written in the year 2016 in the Universidad Internacional de la Rioja. Methodology: This paper focuses on the process necessary to develop a pedagogical model for this game and on explaining the foundations to be observed, i.e., the instructional model, the way the approach is related to the European Qualifications Framework and the specific competencies that a social entrepreneur must develop. Results: As a result of this study, we obtained a didactical basis on which to support the process of game-based learning. Conclusions: Our immediate focus is the development of each phase of the addie (Analysis, Design, Development, Implementation, and Evaluation) model, developing external and internal material, placing content within the proper levels and testing the game in order to perform the piloting.
Este ítem aparece en la(s) siguiente(s) colección(es)
Mostrando ítems relacionados por Título, autor o materia.
Padilla-Zea, Natalia (UNIR); Medina Medina, Nuria; Gutiérrez Vela, Francisco L; López-Arcos, José R; Paderewski-Rodríguez, Patricia; González González, Carina S (Dyna, 2015)The efficiency of educational video games could be improved through the use of a specific development method that allows them to keep both their educational and recreational goals and maintains their playability. Accordingly, ...
Paderewski-Rodríguez, Patricia; García-Arenas, María Isabel; Gil-Izanzo, Rosa María; González González, Carina S; Ortigosa, Eva M; Padilla-Zea, Natalia (UNIR) (IEEE Revista Iberoamericana de Tecnologías del Aprendizaje, 05/2017)This paper deals with the problem of the small number of women who enroll in technical studies or work in technological enterprises. Although we have focused on initiatives that have been launched in Spain, we have also ...
López-Arcos, José R; Padilla-Zea, Natalia (UNIR); Paderewski-Rodríguez, Patricia; Gutiérrez Vela, Francisco L (International Journal of Web-Based Learning and Teaching Technologies, 2017)The use of video games as an educational tool initially causes a higher degree of motivation in students. However, the inclusion of educational activities throughout the game can cause this initial interest to be lost. A ...