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Mostrando ítems 11-14 de 14
Games math. Adaptive video game to evaluate basic mathematic concepts
(2017-08)
Video games are interesting tools which can help teachers to motivate students so as to reinforce the main concepts related to Euclidean geometry, such as the types of angles, lines, and terms related with the circle and ...
Design thinking application methodology for pediatric service innovation
(Communications in Computer and Information Science, 2018)
Design Thinking is defined as a methodology that facilitates the generation and implementation of innovative ideas contributing to competitiveness in the current dynamic context. The aim of this article delves into the ...
Analysis and characterization of project management in the Colombian enterprise context
(CONIITI 2019, 2019)
The scientific literature about Project Management highlights several research works around the performance of project management, typically from an exploratory perspective, with a limited statistical sample and developed ...
El Museo Virtual ESIT como recurso para la enseñanzaaprendizaje en áreas de Diseño y Tecnología
(Imagen [N] Visible, 2019)
El Museo Virtual ESIT, es producto de un Proyecto de Innovación Educativa (PIE) ocupado de promover acciones bajo la perspectiva
STEAM, apoyándose en la metodología Learning by doing en áreas de ingeniería, para que la ...