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Mostrando ítems 11-20 de 23
An analysis of peer-reviewed publications on open educational practices (Oep) from 2007 to 2020: A bibliometric mapping analysis
(MDPI, 2021)
This study undertook a bibliometric mapping analysis of research papers on Open Educational Practices (OEP) in the Web of Science and Scopus databases. This study functions as a guide for new research, serving to identify ...
Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis
(Smart Learning Environments, 2022)
The Metaverse has been the centre of attraction for educationists for quite some time. This field got renewed interest with the announcement of social media giant Facebook as it rebranding and positioning it as Meta. While ...
To Use or Not to Use: Impact of Personality on the Intention of Using Gamified Learning Environments
(Electronics, 2022)
Technology acceptance is essential for technology success. However, individual users are known to differ in their tendency to adopt and interact with new technologies. Among the individual differences, personality has been ...
Remote special education during COVID-19: A combined bibliometric, content and thematic analysis
(Institute of Electrical and Electronics Engineers Inc., 2021)
While massive research has been conducted to see how remote learning and teaching is conduct during the COVID-19 pandemic, less focus has been paid on remote special education for students with disabilities. Therefore, it ...
A Comprehensive Framework for Comparing Textbooks: Insights from the Literature and Experts
(Sustainable, 2022)
Textbooks are essential components in the learning process. They assist in achieving educational learning outcomes and developing social and cultural values. However, limited studies provide comprehensive frameworks for ...
A Case Study of Applying Open Educational Practices in Higher Education during COVID-19: Impacts on Learning Motivation and Perceptions
(Sustainability (Switzerland), 2020)
Open Educational Resources (OER) have been researched for a long time in the open education field. Researchers are now shifting their focus from resources to practices for delivering open education, an area called Open ...
A Smart Collaborative Educational Game with Learning Analytics to Support English Vocabulary Teaching
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2021-06)
Learning Analytics (LA) approaches have proved to be able to enhance learning process and learning performance. However, little is known about applying these approaches for second language acquisition using educational ...
Self-directed learning and assessment in a crisis context: the COVID-19 pandemic as a case study
(Journal of E-Learning and Knowledge Society, 2022)
The COVID-19 pandemic has forced schools to close and shift to remote education. However, this might create new challenges, as students might have poor self-directed learning skills to keep up with the learning process ...
Design of Online-Merge-Offline (OMO) learning environments in the post-COVID-19 era: case study analysis
(International Encyclopedia of Education: Fourth Edition, 2022)
Due to the new health restrictions imposed by the COVID-19 pandemic, The Online merge Offline (OMO) Learning wave has emerged, providing more open and immersive learning experiences. OMO learning relies on hybrid infrastructure ...
Developing rural Chinese children’s computational thinking through game-based learning and parental involvement
(Journal of Educational Research, 2023)
The lack of teachers and equipment is a major obstacle to the implementation of Computational Thinking (CT) in education, particularly for rural schools. Although CT education has been investigated for many years, less ...