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How Does Vaccination against SARS-CoV-2 Affect Hospitalized Patients with COVID-19?
(Journal of Clinical Medicine, 2022-07)
Background: The development of effective COVID-19 vaccines has reduced the impact of COVID-19 on the general population. Our study aims to analyze how vaccination modifies the likelihood of death and length of stay in ...
Nuevas habituaciones sociales al riesgo tecnológico y responsabilidad penal individual
(Jesus Barquin Universidad de Granada, 2021)
La sociedad actual es una sociedad tecnológica. Su principal componente es el constante y ubicuo riesgo tecnológico, que afecta directamente a la
dimensión decisoria y conductual de las personas, en
especial ante el uso ...
Predicting pain among female survivors of recent interpersonal violence: A proof-of-concept machine-learning approach
(Public Library of Science, 2021)
Interpersonal violence (IPV) is highly prevalent in the United States and is a major public health problem. The emergence and/or worsening of chronic pain are known sequelae of IPV; however, not all those who experience ...
Discrete Roles for Impulsivity and Compulsivity in Gambling Disorder
(Frontiers Media S.A., 2021)
Background and Objective: Complex associations between gambling disorder (GD) and impulsivity have been identified. However, little is known regarding how compulsivity associates with different impulsivity domains in GD. ...
Semiótica digital y comunicación política. El despegue y auge de Vox
(CEU Ediciones, 2021)
Se analiza la evolución desde la invisibilidad a la sobreexposición del partido Vox (España) como fenómeno de semiosis actual, gracias a la comunicación en red. Se emplea una metodología inductiva sobre el uso de Twitter ...
A Scrum-based framework for new product development in the non-software industry
(Elsevier B.V., 2021)
Scrum is an iterative and incremental development framework that, nowadays, is mainly used for software development. In this work, a Scrum-Based New Product Development (SBNPD) approach is introduced. This new framework ...
Gamificación, motivación y rendimiento en educación: Una revisión sistemática
(Revista Electrónica Educare, 2022)
ntroducción. El propósito de este artículo es revisar la bibliografía que analiza la relación entre gamificación, motivación y aprendizaje y, así, proporcionar ideas pedagógicas y didácticas para ...
An analysis of the scientific literature produced on bank marketing through bibliometrics and scientific mapping – what has been the role of sales in banking?
(Emerald Group Holdings Ltd., 2020)
Purpose: The purpose of this article is to provide an integrated, synthesised overview of the current state of knowledge in the field of bank marketing. This aim prompts us to seek to determine the role of studies on sales ...
Rituals and data analytics: A mixed-methods model to process personal beliefs
(Universidad Internacional de la Rioja, 2021)
The goal of this research is to delve into ritual, religious, and secular phenomenology. It concentrates specifically on the relationship between pagan, cultural, celebratory, and traditional rituals and any other form of ...
Assessment of higher education students’ information problem-solving skills in educational sciences
(SAGE Publications Ltd, 2021)
Many of the current tests that evaluate information problem-solving skills suffer from ecological validity weakness and from library-bias. The Procedural Information Problem-Solving Knowledge Evaluation in Education test ...