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Listar RESULTADOS DE INVESTIGACIÓN por autor "Pontes, Halley M."
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Loot box purchases and their relationship with internet gaming disorder and online gambling disorder in adolescents: A prospective study
González-Cabrera, Joaquín; Basterra-González, Mª Aránzazu; Ortega-Barón, Jessica; Caba-Machado, Vanessa; Díaz-López, Adoración; Pontes, Halley M.; Machimbarrena, Juan Manuel (Computers in Human Behavior, 2023)In recent years, the video game industry has introduced Loot Box (LB), a new type of microtransaction in which a gamer uses real currency to purchase a random virtual item within a video game. Recently, LBs became more ... -
Loot boxes in Spanish adolescents and young adults: Relationship with internet gaming disorder and online gambling disorder
González-Cabrera, Joaquín; Basterra-González, Mª Aránzazu; Montiel, Irene; Calvete, Esther; Pontes, Halley M.; Machimbarrena, Juan Manuel (Elsevier Ltd, 2022)In recent years, the video game industry has introduced the possibility of buying virtual random goods (e.g., loot boxes) in electronic games using money through microtransactions, which are becoming more widespread and ... -
Spanish Validation of the Internet Gaming Disorder Scale–Short Form (IGDS9-SF): Prevalence and Relationship with Online Gambling and Quality of Life
Beranuy-Fargues, Marta ; Machimbarrena, Juan Manuel; Vega-Osés, M. Asunción; Carbonell, Xavier; Griffiths, Mark D.; Pontes, Halley M.; González-Cabrera, Joaquín (International Journal of Environmental Research and Public Health, 03/2020)Online gaming is a very common form of leisure among adolescents and young people, although its excessive and/or compulsive use is associated with psychological impairments in a minority of gamers. The latest (fifth) edition ...