• DeepFair: Deep Learning for Improving Fairness in Recommender Systems 

      Bobadilla, Jesús; Lara-Cabrera, Raúl; González-Prieto, Ángel; Ortega, Fernando (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2021)
      The lack of bias management in Recommender Systems leads to minority groups receiving unfair recommendations. Moreover, the trade-off between equity and precision makes it difficult to obtain recommendations that meet both ...
    • I Congreso Español de Videojuegos 2022 

      González Calero, Pedro Antonio; Gómez Martín, Marco Antonio; Gómez Martín, Pedro Pablo; Gutiérrez Manjón, Sergio; Gutiérrez Sánchez, Pablo; Peinado, Federico; Sánchez-Ruiz Granados, Antonio; Barbancho, Isabel; Blanco Bueno, Carlos; Botella Nicolás, Ana María; Chover, Miguel; Díaz Álvarez, Josefa; Echeverría, Jorge; Fernández Leiva, Antonio J.; Fernández Ruiz, Marta; Gallego-Durán, Francisco; García Sánchez, Pablo; Gutiérrez Vela, Francisco L; Lara-Cabrera, Raúl; León, Carlos; Moreno, Jorge L.; Lozano Muñoz, Alejandro; Mayor, Jesús; Medina Medina, Nuria; Mejías-Climent, Laura; Mora, Antonio M; Munarriz, Jaime; Patow, Gustavo A.; Sagredo-Olivenza, Ismael; Salinas, María-José; Sanchez I. Peris, Francesc Josep; Sánchez-Ruiz, Antonio A; Shliakhovchuk, Elena; Tejada, Jesus (CEUR Workshop Proceedings, 2022)
      {Resumen no disponible]
    • Procedural Content Generation for Real-Time Strategy Games 

      Lara-Cabrera, Raúl; Nogueira-Collazo, Mariela; Cotta, Carlos; Fernández-Leiva, Antonio J. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)i, 03/2015)
      Videogames are one of the most important and profitable sectors in the industry of entertainment. Nowadays, the creation of a videogame is often a large-scale endeavor and bears many similarities with, e.g., movie production. ...