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dc.contributor.authorQuintero, Jairo
dc.contributor.authorBaldiris, Silvia
dc.contributor.authorRubira, Rainer
dc.contributor.authorCerón, Jhoni
dc.contributor.authorVelez, Gloria
dc.date2019-08-13
dc.date.accessioned2019-10-14T07:50:59Z
dc.date.available2019-10-14T07:50:59Z
dc.identifier.issn1664-1078
dc.identifier.urihttps://reunir.unir.net/handle/123456789/9434
dc.description.abstractThe use of Augmented Reality (AR) to achieve educational inclusion has been not deeply explored. This systematic review describes the current state of using AR as an educational technology that takes into consideration the needs of all students including those with a disability. It is done through the analysis of factors, such as the advantages of AR, its limitations, uses, challenges, its scope in the educational field, the attended population and the positive or negative effects of its use in learning scenarios that involve students with diverse educational needs. A total of 50 studies between 2008 and 2018 were analyzed through searching in three interdisciplinary databases: Scopus, Web of Science, and Springer link. For this, the methodological stages considered were planning the review, search, analysis of literature and results report. After analyzing the results, it was possible to demonstrate that the use of AR for inclusive education in the field of sciences is where more studies have been conducted. In regard to the population with disabilities, among the most representative advantages reported were the motivation, interaction and generating interest on the part of the student. At the same time, an important methodological limitation identified was the size of the sample; some investigations were done with two or three subjects, some studies Single Subject Designs were found. In terms of the population attended, the studies generally included students with different impairments (hearing, visual, motor or cognitive), minorities (ethnic, vulnerable), leaving aside other groups excluded as exceptional talents and immigrants, which could be explored in the future. Despite different problems to be addressed, few frameworks to the diversity attention in education were reported, and there was no model and methodology in inclusive education considered in the studies. Finally, from this review we have identified open issues that could give rise to new research in the subject of using AR to favor the creation of inclusive learning scenarios.es_ES
dc.language.isoenges_ES
dc.publisherFrontiers in Psychologyes_ES
dc.relation.ispartofseries;vol. 10
dc.relation.urihttps://www.frontiersin.org/articles/10.3389/fpsyg.2019.01835/fulles_ES
dc.rightsopenAccesses_ES
dc.subjectaugmented realityes_ES
dc.subjecteducational inclusiones_ES
dc.subjectsystematic reviewes_ES
dc.subjecteducational technologyes_ES
dc.subjectdisabilityes_ES
dc.subjectJCRes_ES
dc.subjectScopuses_ES
dc.titleAugmented reality in educational inclusion. A systematic review on the last decadees_ES
dc.typeArticulo Revista Indexadaes_ES
reunir.tag~ARIes_ES
dc.identifier.doihttps://doi.org/10.3389/fpsyg.2019.01835


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