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Fuzzy Logic Models for Non-Programmed Decision-Making in Personnel Selection Processes Based on Gamification
(Informática, 2018)
Non-programmed decision-making is an activity that requires a number of methods to try to capture the rational behaviour of an aspirant in situations of uncertainty. Thus, there is a varied list of attributes, methods, and ...
Hyperparameter Optimization for Image Recognition over an AR-Sandbox Based on Convolutional Neural Networks Applying a Previous Phase of Segmentation by Color-Space
(Sysmmetry. Basel, 2018-12)
Immersive techniques such as augmented reality through devices such as the AR-Sandbox and deep learning through convolutional neural networks (CNN) provide an environment that is potentially applicable for motor rehabilitation ...
A proposal to a decision support system with learning analytics
(IEEE Global Engineering Education Conference, EDUCON, 2018)
Learning Analytics has acquire significance on the educational field due to it discovers hidden patterns once the data is processed and integrated in real case of use. Additionally it offers to stakeholder's support to ...
Analysis of physico-chemical variables and their influence on water quality of the Bogota River using data mining
(International Journal of High Performance Systems Architecture, 2018)
Variation of the flow rate and the concentration of different elements within a flow of water in a river must be important factors for the discovery of patterns of behaviour and predictive in terms of space and time models. ...