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Comparison of neural network topologies for the classification of frogs by their songs
(Soft Computing, 2016-07)
At present the capture and recognition of sounds from different animal species have great value in making biological and environmental research in certain areas affected by humans. In this paper, two topologies for five ...
A model-driven approach to generate and deploy videogames on multiple platforms
(Journal of Ambient Intelligence and Humanized Computing, 2017-06)
Currently, videogame development for mobile devices is a highly profitable and competitive industry worldwide. This profitability can be ascribed to the popularity that new technologies such as smartphones and tablets have ...
Metamodel for integration of Internet of Things, Social Networks, the Cloud and Industry 4.0
(Journal of Ambient Intelligence and Humanized Computing, 2017)
Internet of Things (IoT) is changing the world. Software for manufacturing industry is perceived as the new industrial revolution. It is creating new opportunities for both the economies and the society. Deployment of ...
Special Issue on Human Computer Interaction: INTERACCIÓN 2014
(IEEE Latin America Transactions, 2015-02)
This special issue of the IEEE Latin America
Transactions journal includes a selection of the four best papers
presented at the 15th International Conference on Human
Computer Interaction (INTERACCIÓN 2014) held in ...
Software Processes and Methodologies Modeling Language -SPMML- A Holistic Solution for Software Engineering
(IEEE Latin Amerrica Transactions, 2014-06)
This paper presents the Software Processes and Methodologies Modeling Language -SPMML-. This proposal allows to capture the vocabulary of methodologies and software development processes and thus unify them in order to ...
MOVPSO: Vortex Multi-Objective Particle Swarm Optimization
(Applied Soft Computing, 2017-03)
This paper presents the Multi-Objective Vortex Particle Swarm Optimization MOVPSO as a strategy based on the behavior of a particle swarm using rotational and translational motions. The MOVPSO strategy is based upon the ...
Solving multi-criteria group decision making problems under environments with a high number of alternatives using fuzzy ontologies and multi-granular linguistic modelling methods
(Knowledge-Based Systems, 2017-12)
Classic multi-criteria group decision making models that have a high amount of alternatives are unmanageable for the experts. This is because they have to provide one value per each alternative and criteria. In this paper, ...
Adaptive contents for interactive TV guided by machine learning based on predictive sentiment analysis of data
(Soft Computing, 2017-03)
This paper describes a new proposal for interactive television which is an answer to a continuous change in the traditional television as consequence of the inclusion and evolution of the digital social networks, the ...
A personal knowledge management metamodel based on semantic analysis and social information
(Soft Computing, 2018-03)
This article describes the development of a functional architecture for personal knowledge management (PKM), defined from the lessons-learnt concept registered in a mass-use social network analyzed with an algorithm of ...
Statistical analysis of a multi-objective optimization algorithm based on a model of particles with vorticity behavior
(Soft Computing, 2016-09)
In this paper, a strategy for multi-objective optimization based upon the behavior of a particle swarm with rotational and linear motion is presented. The strategy for multi-objective optimization is based upon the emulation ...