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Gamification within the english classroom
(INTED2017: 11TH International technology, education and development conference, 2017)
This study aims to provide a general overview of gamification, one of the educational methodologies which is currently booming. Firstly, on the one hand, we will commence by defining the concept of gamification while bearing ...
Communicative competence through mobile applications in the subject of english for secundary education
(INTED2017: 11TH International technology, education and development conference, 2017)
The following study seeks to briefly show the advantages of m-learning regarding the development of English communicative skills in Secondary Education. Multilingual education is part of students' everyday life and therefore ...