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Game-Based Learning for Learners With Disabilities-What Is Next? A Systematic Literature Review From the Activity Theory Perspective
(Frontiers in psychology, 2022)
The design, implementation, and outcome of game-based learning for learners with disabilities have not been sufficiently examined systematically. Particularly, learner-based and contextual factors, as well as the essential ...
Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis
(Smart Learning Environments, 2022)
The Metaverse has been the centre of attraction for educationists for quite some time. This field got renewed interest with the announcement of social media giant Facebook as it rebranding and positioning it as Meta. While ...
To Use or Not to Use: Impact of Personality on the Intention of Using Gamified Learning Environments
(Electronics, 2022)
Technology acceptance is essential for technology success. However, individual users are known to differ in their tendency to adopt and interact with new technologies. Among the individual differences, personality has been ...
A Comprehensive Framework for Comparing Textbooks: Insights from the Literature and Experts
(Sustainable, 2022)
Textbooks are essential components in the learning process. They assist in achieving educational learning outcomes and developing social and cultural values. However, limited studies provide comprehensive frameworks for ...
Catch the Open! A Gamified Interactive Immersion Into Open Educational Practices for Higher Education Educators
(Frontiers in Psychology, 2022)
Open Education (OE) opens up learning opportunities to, potentially, every person in the world. Additionally, it allows teachers, researchers, and practitioners to find, share, reuse, and improve existing resources under ...
Self-directed learning and assessment in a crisis context: the COVID-19 pandemic as a case study
(Journal of E-Learning and Knowledge Society, 2022)
The COVID-19 pandemic has forced schools to close and shift to remote education. However, this might create new challenges, as students might have poor self-directed learning skills to keep up with the learning process ...
Design of Online-Merge-Offline (OMO) learning environments in the post-COVID-19 era: case study analysis
(International Encyclopedia of Education: Fourth Edition, 2022)
Due to the new health restrictions imposed by the COVID-19 pandemic, The Online merge Offline (OMO) Learning wave has emerged, providing more open and immersive learning experiences. OMO learning relies on hybrid infrastructure ...
Impact of personality on educator attitudes towards open educational resources
(Knowledge Management and E-Learning, 2022)
The emergence of open educational resources (OER) represents one of the most significant educational developments in the 21st century. Given their capacity to be freely adapted, re-used, and shared in different contexts, ...
Preface
(Lecture Notes in Educational Technology, 2022)
[Summary not available]
Are we there yet? A systematic literature review of Open Educational Resources in Africa: A combined content and bibliometric analysis
(Public Library of Science, 2022)
Although several studies have been conducted to summarize the progress of open educational resources (OER) in specific regions, only a limited number of studies summarize OER in Africa. Therefore, this paper presents a ...