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dc.contributor.authorChao-Fernández, Rocío
dc.contributor.authorGisbert-Caudeli, Vicenta
dc.contributor.authorVázquez-Sánchez, Ruben
dc.date2020-03
dc.date.accessioned2020-08-05T07:50:59Z
dc.date.available2020-08-05T07:50:59Z
dc.identifier.citationChao-Fernández, R.; Gisbert-Caudeli, V.; Vázquez-Sánchez, R. Emotional Training and Modification of Disruptive Behaviors through Computer-Game-Based Music Therapy in Secondary Education. Appl. Sci. 2020, 10, 1796.es_ES
dc.identifier.issn2076-3417
dc.identifier.urihttps://reunir.unir.net/handle/123456789/10336
dc.description.abstractMusic education research has shown interest in music therapy for integral development of the person, both in their performance and academic knowledge and in their personality. This project aims to analyze the benefits of music therapy in the comprehensive training of students with disruptive behaviors (n = 6). Tests designed by Gallego, Alonso, Cruz, and Lizama (1999) were conducted to assess emotional intelligence, which showed very low results. A series of activities were designed based on the use of the music videogame Musichao, the curricular content of which was adapted for this pilot experience. Subsequently, the emotional intelligence tests were applied again to determine the effectiveness of the teaching experience. The results indicate that, with the use of this videogame, significant improvements were obtained, both in the development of multiple intelligences and in self-motivation, self-awareness, self-control, and more specifically, in social skills, minimizing behaviors that were classified as inappropriate and/or aggressive, and becoming more skilled in their interactions with the surrounding environment.es_ES
dc.language.isoenges_ES
dc.publisherApplied Scienceses_ES
dc.relation.ispartofseries;vol. 10, nº 5
dc.relation.urihttps://www.mdpi.com/2076-3417/10/5/1796es_ES
dc.rightsopenAccesses_ES
dc.subjectmusic therapyes_ES
dc.subjectmusic gameses_ES
dc.subjectcomputer gamees_ES
dc.subjectdisruptive behaviores_ES
dc.subjectemotional intelligencees_ES
dc.subjectsocial skillses_ES
dc.subjectsecondary educationes_ES
dc.subjectScopuses_ES
dc.subjectJCRes_ES
dc.titleEmotional Training and Modification of Disruptive Behaviors through Computer-Game-Based Music Therapy in Secondary Educationes_ES
dc.typeArticulo Revista Indexadaes_ES
reunir.tag~ARIes_ES
dc.identifier.doihttps://doi.org/10.3390/app10051796


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