Mostrando ítems 1-16 de 16

    • A model-driven approach to generate and deploy videogames on multiple platforms 

      Núñez-Valdez, Edward Rolando ; García-Díaz, Vicente; Cueva Lovelle, Juan Manuel; Saez Achaerandio, Yago; González-Crespo, Rubén (Journal of Ambient Intelligence and Humanized Computing, 06/2017)
      Currently, videogame development for mobile devices is a highly profitable and competitive industry worldwide. This profitability can be ascribed to the popularity that new technologies such as smartphones and tablets have ...
    • A personal knowledge management metamodel based on semantic analysis and social information 

      López-Quintero, J F; Cueva Lovelle, Juan Manuel; González-Crespo, Rubén ; García-Díaz, Vicente (Soft Computing, 03/2018)
      This article describes the development of a functional architecture for personal knowledge management (PKM), defined from the lessons-learnt concept registered in a mass-use social network analyzed with an algorithm of ...
    • Agile development of multiplatform educational video games using a Domain-Specific Language 

      González García, Cristian; Núñez-Valdez, Edward Rolando; Moreno-Ger, Pablo; González-Crespo, Rubén; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel (Universal Access in the Information Society, 25/07/2019)
      Educational video games are becoming an increasingly popular alternative in the academic field. However, video game development is a very complex task that requires programming skills and knowledge of multiple technologies, ...
    • An approach to improve the accuracy of probabilistic classifiers for decision support systems in sentiment analysis 

      García-Díaz, Vicente; Pascual-Espada, Jordán; González-Crespo, Rubén; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel (Applied Soft Computing, 05/2017)
      Social networks link people and machines, providing a huge amount of information that grows very fast without the possibility to be handled manually. Moreover, opinion mining is the process of using natural language ...
    • An Intelligent Mobile Web Browser to Adapt the Mobile Web as a Function of the Physical Environment 

      Pascual-Espada, Jordán; García-Díaz, Vicente; González-Crespo, Rubén; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel (IEEE Latin America Transactions, 11/2013)
      Today, millions of users all over the world visit websites using their Smartphones. Mobile devices have several features that may contribute to worsen the user experience when using mobile webs, such as: small displays and ...
    • Automated code generation support for BI with MDA TALISMAN 

      García-Díaz, Vicente; Fernández-Fernández, Héctor; Palacios-González, Elías; Pelayo García-Bustelo, B. Cristina; Sanjuán Martínez, Óscar; Cueva Lovelle, Juan Manuel (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2009)
      Model Driven Engineering (MDE) is gaining ever more strength due to the fact that with MDE the software development can be much more productive and this is the way to go closer to real software industrialization. With ...
    • BPLOM: BPM Level-Oriented Methodology for Incremental Business Process Modeling and Code Generation on Mobile Platforms 

      Solís-Martínez, Jaime; García-Menéndez, Natalia; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2013)
      The requirements engineering phase is the departure point for the development process of any kind of computer application, it determines the functionality needed in the working scenario of the program. Although this is a ...
    • Developing a Business Application with BPM and MDE 

      Fernández-Fernández, Héctor; Palacios-González, E.; García-Díaz, Vicente; Pelayo García-Bustelo, B. Cristina; Sanjuán Martínez, Óscar; Cueva Lovelle, Juan Manuel (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2009)
      In this paper we have designed an architecture for the generation of a business application, that allows to business users to adapt their processes to the constant change. At the moment all the architectures based to a ...
    • General purpose MDE tools 

      Palacios-González, Elías; Fernández-Fernández, Héctor; García-Díaz, Vicente; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel; Sanjuán Martínez, Óscar (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2008)
      MDE paradigm promises to release developers from writing code. The basis of this paradigm consists in working at such a level of abstraction that will make it easyer for analysts to detail the project to be undertaken. ...
    • Introduction to Devices Orchestration in Internet of Things Using SBPMN 

      González García, Alejandro; Álvarez Álvarez, Manuel; Pascual Espada, Jordán; Sanjuán Martínez, Óscar; Cueva Lovelle, Juan Manuel; Pelayo García-Bustelo, B. Cristina (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2011)
      In this research we try to provide an architecture that allows the orchestration of objects that are part of the Internet of things creating business processes. Internet of Things is still in full development; this ...
    • Metamodel for integration of Internet of Things, Social Networks, the Cloud and Industry 4.0 

      Cueva Lovelle, Juan Manuel; Montenegro, Carlos Enrique; Rainer, J Javier ; González-Crespo, Rubén (Journal of Ambient Intelligence and Humanized Computing, 2017)
      Internet of Things (IoT) is changing the world. Software for manufacturing industry is perceived as the new industrial revolution. It is creating new opportunities for both the economies and the society. Deployment of ...
    • Metamodel to support decision-making from open government data 

      Rodríguez Rojas, Luz Andrea; Cueva Lovelle, Juan Manuel; Tarazona Bermúdez, Giovanny Mauricio; Montenegro, Carlos Enrique; Giménez de Ory, Elena ; González-Crespo, Rubén (Journal of Ambient Intelligence and Humanized Computing, 06/2018)
      The use of public open data is an opportunity for citizens and businesses to create products that contribute to decision-making, monitor and control public institutions as well as to improve the quality of life. Open data ...
    • Open Data as a key factor for developing expert systems: a perspective from Spain 

      Rodríguez Rojas, Luz Andrea; Cueva Lovelle, Juan Manuel; Tarazona Bermúdez, Giovanny Mauricio; Montenegro, Carlos Enrique (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2013)
      The open data movement is relatively new but very significant, and potentially powerful. The overall intention is to make local, regional and national data available in a form that allows for direct manipulation. This paper ...
    • Swift vs. Objective-C: A New Programming Language 

      González García, Cristian; Pascual Espada, Jordán; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2015)
      The appearance of a new programming language gives the necessity to contrast its contribution with the existing programming languages to evaluate the novelties and improvements that the new programming language offers for ...
    • UXJs: Tracking and Analyzing Web Usage Information With a Javascript Oriented Approach 

      Solís-Martínez, Jaime; Pascual Espada, Jordán; González-Crespo, Rubén; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel (IEEE Access, 2020)
      Knowing what the user does inside your web and how he does it is crucial nowadays to understand the strengths and inconveniences of your web's design and architectural structure as well as about the usability of the site. ...
    • Virtual Objects on the Internet of Things 

      Pascual Espada, Jordán; Sanjuán Martínez, Óscar; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2011)
      As technology advances more and more things began to appear in digital format, such as: tickets, agendas, books, electronic purses, etc. Internet of things encourages communication and integration of physical objects with ...