Listar por tema "human–computer interaction"
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Effects of gender and personality differences on students’ perception of game design elements in educational gamification
(Academic Press, 2021)While many studies have reported the effectiveness of gamification in motivating students and making learning more fun, some others have reported contradictory findings regarding the potential of implementing game elements ... -
Opportunistic Activity Recognition in IoT Sensor Ecosystems via Multimodal Transfer Learning
(Springer, 2021)Recognizing human activities seamlessly and ubiquitously is now closer than ever given the myriad of sensors readily deployed on and around users. However, the training of recognition systems continues to be both time and ...