Buscar
Mostrando ítems 361-370 de 423
Women and gambling disorder: Assessing dropouts and relapses in cognitive behavioral group therapy
(Elsevier Ltd, 2021)
Background: Gender-specific literature focused on gambling disorder (GD) is scarce, and women with GD have been understudied. Therefore, the aim of this study was to estimate the short-term effectiveness in women with GD ...
Emotional characterization of children through a learning environment using learning analytics and AR-Sandbox
(Journal of Ambient Intelligence and Humanized Computing, 2020-03)
Identifying emotions experienced by students in a learning environment contributes to measuring the impact when technologies such as augmented reality (AR) are implemented in the educational field. The most frequent methods ...
Agency and life satisfaction in Bedouin children exposed to conditions of chronic stress and military violence: A two-wave longitudinal study in Palestine
(Clinical Child Psychology and Psychiatry, 2020)
Bedouin children in Palestine are at risk of developing trauma-related pathologies as a result of chronic exposure to severe political and military violence. Little is known about their coping abilities and survival skills. ...
A Case Study of Applying Open Educational Practices in Higher Education during COVID-19: Impacts on Learning Motivation and Perceptions
(Sustainability (Switzerland), 2020)
Open Educational Resources (OER) have been researched for a long time in the open education field. Researchers are now shifting their focus from resources to practices for delivering open education, an area called Open ...
A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2021-12)
Learning analytics (LA) in educational games is considered an emerging practice due to its potential of enhancing the learning process. Growing research on formative assessment has shed light on the ways in which students' ...
A Smart Collaborative Educational Game with Learning Analytics to Support English Vocabulary Teaching
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2021-06)
Learning Analytics (LA) approaches have proved to be able to enhance learning process and learning performance. However, little is known about applying these approaches for second language acquisition using educational ...
The explosion of digital storytelling. Creator's perspective and creative processes on new narrative forms
(Elservier Inc, 2020-09-09)
Networked digital narratives are developed in a society marked by distrust in meta-narratives, liquidity and tension between Mass Media and New Media. This research aims to delve into these narratives from the creators’ ...
A systemic perspective for understanding digital transformation in higher education: Overview and subregional context in latin america as evidence
(MDPI, 2021)
Since virtual education has increased from a local to a global audience, it is of great importance to understand the role that cultural and social backgrounds play in the transition to digital education. Therefore, a review ...
An institutional perspective for evaluating digital transformation in higher education: Insights from the chilean case
(MDPI, 2021)
From a managerial perspective, the rapid diffusion of actions and strategies accelerating the digital transformation of institutions is critical for success. However, in education, business, and management studies, digital ...
Anuncios entre vídeos, juegos y fotos. Impacto publicitario que recibe el menor a través del teléfono móvil
(Profesional de la Información, 2020-11)
Estudio exploratorio sobre la densidad publicitaria a la que se enfrentan los menores cuando emplean el teléfono móvil. Pasan gran parte de su tiempo conectados en plataformas como YouTube, apps de juegos e Instagram, en ...