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A long-term view of knowledge agents as key enablers of environmental knowledge
(Proceedings of the European Conference on Knowledge Management, ECKM, 2017-09)
Knowledge agents are individuals who contribute to the transformation and exchange of knowledge and who make active use of the knowledge derived from relevant information. From a hotel perspective, knowledge agents are ...
False memories, false foods: Eating, cooking, remembering in tastes like Cuba by Eduardo Machado
(Memory Frictions in Contemporary Literature, 2017-01)
Pascual Soler explores the transition from the nation to the postnation through memories of food in the autobiography of the arrival of Cuban playwright Eduardo Machado in the USA in 1961, and his experience of exile. The ...
Bubbles and contagion in financial markets, Volume 2: Models and mathematics
(Palgrave Macmillan, 2017-01)
his book focuses on extending the models and theories (from a mathematical/statistical point of view) which were introduced in the first volume to a more technical level. Where volume I provided an introduction to the ...
The graphic adventure as an instrument to assist comprehensive reading
(ACM International Conference Proceeding Series, Interaccion 2017, 2017-09)
Video games are interactive applications aimed at entertainment that, practically since its inception, has been tested in order to exploit their properties in other areas. In this line, the educational extrapolation has ...
Identification and comparison of KM strategic approaches: Analysis of Spanish KIBS companies
(Proceedings of the European Conference on Knowledge Management, ECKM 2017, 2017-09)
Knowledge Management (KM) is increasingly recognized as a strategic element of today's companies. However, a still debated issue is how companies can or should plan their KM activities. Some scholars argue that KM should ...
Media literacy and digital skills for enhancing critcal thinking in networked society
(ACM International Conference Proceeding Series, TEEM 2017, 2017-10)
The development of media literacy and digital skills in citizenship is one of the main challenges acknowledged within the context of the European Union's 2020 Strategy. Boosting these digital skills and media literacy as ...
Introducing an interactive story in a geolocalized experience
(ACM International Conference Proceeding Series, Interaccion 2017, 2017)
Pervasive games are one of the types of gaming experiences that currently causes the most impact on players. They break the usual environment of the game in a spatial, temporal or social dimension. The integration of the ...
Using multi-granular fuzzy linguistic modelling methods for supervised classification learning purposes
(2017 IEEE International conference on fuzzy systems (FUZZ-IEEE), 2017)
Classification learning is a very complex process whose success and failure ratio depends on a high amount of elements. One of them is the representation mean used for the data that is employed in the process. Granularity ...
The Weaknesses of Spanish Communications Groups and the Challenges They Face in the Wake of the Economic Crisis
(Media and metamedia management, 2017)
The Spanish multimedia groups that have survived or emerged from the economic, media and advertising crisis of 2007-2014 are quite different from those that thrived before its onset, which had either been forged through ...
Self-adaptive energy-efficent applications: The HADAS developing approach
(2017 IEEE 15th Intl Conf on Dependable, Autonomic and Secure Computing, 15th Intl Conf on Pervasive Intelligence and Computing, 3rd Intl Conf on Big Data Intelligence and Computing and Cyber Science and Technology, 2017)
Software systems have a strong impact on the energy consumption of the hardware they use. For this reason, software developers should be more aware of the energy consumed by their systems. Moreover, software systems should ...