• A deep learning architecture for power management in smart cities 

      Xin, Qin; Alazab, Mamoun; García Díaz, Vicente; Montenegro-Marin, Carlos Enrique; González-Crespo, Rubén (Elsevier Ltd, 2022)
      Sustainable energy management is an inexpensive approach for improved energy use. However, the research used does not focus on cutting-edge technology possibilities in an Internet of things (IoT). This paper includes the ...
    • Decentralized security framework for future IoT end-to-end connectivity 

      Xin, Qin; González-Crespo, Rubén; Montenegro-Marin, Carlos Enrique; García Díaz, Vicente; Alazab, Mamoun (Annals of Operations Research, 2023)
      The emergence of the Internet of Things (IoT) has given digital communications a range of interconnected functionalities. The IoT is an intelligent technology between the real and the digital world. An IoT end-to-end ...
    • Guest Editorial: Special Issue on "Current Trends and the Future of Internet of Things (IoT) in Industry and Enterprise" 

      García Díaz, Vicente; Chun-Wei Lin, Jerry; Morente-Molinera, Juan Antonio (Journal of internet technology, 2022)
      The Internet of Things (IoT) has become an inevitable technological trend across various landscapes. Similarly, IoT solutions for industry and enterprise are at the forefront of technological advancement. When combined ...
    • Method for analysing the user experience in MOOC platforms 

      Pascual Espada, Jordán ; Castillo Rodríguez, Cristina ; García Díaz, Vicente ; González-Crespo, Rubén (2014 International symposium on computers in education (SIIE), 2014)
      MOOCs have recently become very popular, since some of these massive online courses can reach thousand students. Faculty members from top universities deliver courses through MOOC platforms: Coursera, Edx, Miriada X, etc. ...
    • Rapid modeling of human-defined AI behavior patterns in games 

      Posada Trobo, Ismael; García Díaz, Vicente; Pascual Espada, Jordán; González-Crespo, Rubén ; Moreno-Ger, Pablo (Journal of Ambient Intelligence and Humanized Computing, 07/2019)
      The creation of computer and videogames is a challenging and multidisciplinary endeavor, requiring different approaches to integrate different disciplines while keeping relatively low development costs. In this context, ...