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Fuzzy Logic Models for Non-Programmed Decision-Making in Personnel Selection Processes Based on Gamification
(Informática, 2018)
Non-programmed decision-making is an activity that requires a number of methods to try to capture the rational behaviour of an aspirant in situations of uncertainty. Thus, there is a varied list of attributes, methods, and ...
Granulating linguistic information in decision making under consensus and consistency
(Expert Systems with Applications, 2018-07-01)
This study is concerned with group decision making contexts in which linguistic preference relations are used to provide the evaluations of results. On the one hand, granulation of linguistic terms, which are used as entries ...
Mapeo científico de la Categoría «Comunicación» en WoS (1980-2013)
(Comunicar, 2018-04-01)
El campo científico de la comunicación ha experimentado un enorme crecimiento a lo largo de los años, superando incluso a
algunas áreas científicas consagradas. Mediante el uso de técnicas bibliométricas, podemos analizar ...
A recommender system based on implicit feedback for selective dissemination of ebooks
(Information Sciences, 2018-10)
In this study, we describe a recommendation system for electronic books. The approach is based on implicit feedback derived from user's interaction with electronic content. User's behavior is tracked through several ...
A group decision making support system for the Web: How to work in environments with a high number of participants and alternatives
(Applied Soft Computing, 2018-07)
One of the main challenges that the appearance of Web 2.0 and the overall spreading of the Internet have generated is how to tackle with the high number of users and information available. This problem is also inherited ...