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A model-driven approach to generate and deploy videogames on multiple platforms
(Journal of Ambient Intelligence and Humanized Computing, 2017-06)
Currently, videogame development for mobile devices is a highly profitable and competitive industry worldwide. This profitability can be ascribed to the popularity that new technologies such as smartphones and tablets have ...
Adaptive contents for interactive TV guided by machine learning based on predictive sentiment analysis of data
(Soft Computing, 2017-03)
This paper describes a new proposal for interactive television which is an answer to a continuous change in the traditional television as consequence of the inclusion and evolution of the digital social networks, the ...
An approach to improve the accuracy of probabilistic classifiers for decision support systems in sentiment analysis
(Applied Soft Computing, 2017-05)
Social networks link people and machines, providing a huge amount of information that grows very fast without the possibility to be handled manually. Moreover, opinion mining is the process of using natural language ...