Mostrando ítems 1210-1212 de 3937

    • Empirical Comparison of Graph-based Recommendation Engines for an Apps Ecosystem 

      Chiroque, Luis F.; Cordobés, Héctor; Fernández Anta, Antonio; García Leiva, Rafael A; Morere, Philippe; Ornella, Lorenzo; Pérez, Fernando; Santos, Agustín (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2015)
      Recommendation engines (RE) are becoming highly popular, e.g., in the area of e-commerce. A RE offers new items (products or content) to users based on their profile and historical data. The most popular algorithms used ...
    • Editor's Note 

      Mochón, F.; Gonzalvez-Cabañas, J.C. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2015)
      The term 'Digital Economy' was coined for the first time by Don Tapscott in 1995 in his best-seller The Digital Economy: Promise and Peril in the Age of Networked Intelligence. When he wrote the book 20 years ago, he ...
    • Procedural Content Generation for Real-Time Strategy Games 

      Lara-Cabrera, Raúl; Nogueira-Collazo, Mariela; Cotta, Carlos; Fernández-Leiva, Antonio J. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)i, 03/2015)
      Videogames are one of the most important and profitable sectors in the industry of entertainment. Nowadays, the creation of a videogame is often a large-scale endeavor and bears many similarities with, e.g., movie production. ...