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    Editor’s Note 

    González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-12)
    The research works presented in this issue are based on various topics of interest, among which are included: Mobile services, mpeg, agent-based Simulation, complexity, management accounting systems, animal-drawn vehicles, ...

    Reconstruction of High Resolution 3D Objects from Incomplete Images and 3D Information 

    Pacheco, Alexander; Bolívar, Holman; Pascual Espada, Jordán; González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2014-06)
    To this day, digital object reconstruction is a quite complex area that requires many techniques and novel approaches, in which high-resolution 3D objects present one of the biggest challenges. There are mainly two different ...

    Dynamic, ecological, accessible and 3D Virtual Worlds-based Libraries using OpenSim and Sloodle along with mobile location and NFC for checking in 

    González-Crespo, Rubén; Ríos Aguilar, Sergio; Ferro Escobar, Roberto; Torres, Nicolás (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2012-12)
    This paper proposes the implementation of a 3D virtual library, using open platforms such as OpenSimulator and Sloodle, applied to the integration of virtual learning environments. It also proposes their application to the ...

    Antipatterns: A Compendium of Bad Practices in Software Development Processes 

    Bolaños-Castro, Sandro Javier; González-Crespo, Rubén; Medina García, Víctor Hugo (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2011-12)
    This Article presents a set of software process antipatterns, which arise as a result of bad practices within application development processes. Process AntiPatterns warn us about the harmful effects that may arise in ...

    Patterns of Software Development Process 

    Bolaños Castro, Sandro Javier; González-Crespo, Rubén; Medina García, Víctor Hugo (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2011-12)
    This article presents a set of patterns that can be found to perform best practices in software processes that are directly related to the problem of implementing the activities of the process, the roles involved, the ...

    IJIMAI Editor's Note - Vol. 3 Issue 5 

    González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
    The research works presented in this issue are based on various topics of interest, among which are included: DSL, Machine Learning, Information hiding, Steganography, SMA, RTECTL, SMT-based bounded model checking, STS, ...

    Editor’s Note 

    Pascual Espada, Jordán; González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-06)
    The International Journal of Interactive Multimedia and Artificial Intelligence provides an interdisciplinary forum in which scientists and professionals can share their research results and report new advances on Artificial ...

    Editor’s Note 

    González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-09)
    The research works presented in this issue are based on various topics of interest, among wich are included: Mobile services, gesture recognition, physics simulation, management decision support, business intelligence, ...

    Editor’s Note 

    González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2014-12)
    The research works presented in this issue are based on various topics of interest, among which are included: bayesian networks, evolutionary algorithms, virtual reality, web advertising, 3D technologies, traffic expression, ...

    A Prototype for linear features generalization 

    Lorenzo Romero, Wenceslao; González-Crespo, Rubén; Castillo Sanz, Andrés G (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2010-12)
    A computer application designed to generalize linear elements in a vector formatted cartographic set by means of two of the most contrasted line generalization algorithms, Douglas-Peucker simplification and Bézier curves ...
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