Mostrando ítems 10-12 de 17

    • Longitudinal Segmented Analysis of Internet Usage and Well-Being Among Older Adults 

      Cervantes, Alejandro; Quintana, David; Saez, Yago; Isasi, Pedro (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      The connection between digital literacy and the three core dimensions of psychological well-being is not yet well understood, and the evidence is controversial. We analyzed a sample of 2,314 individuals, aged 50 years and ...
    • Modulating the Gameplay Challenge Through Simple Visual Computing Elements: A Cube Puzzle Case Study 

      Ribelles, Jose; Lopez, Angeles; Traver, V. Javier (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Positive player’s experiences greatly rely on a balanced gameplay where the game difficulty is related to player’s skill. Towards this goal, the gameplay can be modulated to make it easier or harder. In this work, a ...
    • Drug Target Interaction Prediction Using Machine Learning Techniques – A Review 

      Suruliandi, A.; Idhaya, T.; Raja, S. P. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Drug discovery is a key process, given the rising and ubiquitous demand for medication to stay in good shape right through the course of one’s life. Drugs are small molecules that inhibit or activate the function of a ...