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E Games applied to interaction strategies in practice. Digital anthropology and actual learning
dc.contributor.author | Burgos, Daniel | |
dc.date | 2014-09 | |
dc.date.accessioned | 2020-08-12T13:39:49Z | |
dc.date.available | 2020-08-12T13:39:49Z | |
dc.identifier.isbn | 9781450328807 | |
dc.identifier.uri | https://reunir.unir.net/handle/123456789/10398 | |
dc.description.abstract | Conferencia en "5th International Conference on Human Computer Interaction, INTERACCION 2014; Puerto de la Cruz, Tenerife; Spain; 10 September 2014 through 12 September 2014" | es_ES |
dc.language.iso | eng | es_ES |
dc.publisher | ACM International Conference Proceeding Series INTERACCION 2014 | es_ES |
dc.relation.uri | https://dl.acm.org/doi/10.1145/2662253.2662257 | es_ES |
dc.rights | restrictedAccess | es_ES |
dc.subject | Scopus(2) | es_ES |
dc.title | E Games applied to interaction strategies in practice. Digital anthropology and actual learning | es_ES |
dc.type | conferenceObject | es_ES |
reunir.tag | ~ARI | es_ES |
dc.identifier.doi | https://doi.org/10.1145/2662253.2662257 |
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