• Comparison of a Tablet Versus Computer-Based Classical Theatre Game Among 8–13 Year Children 

      Romero-Hernández, Alejandro; Gonzalez-Riojo, Manuel; Sagredo-Olivenza, Ismael; Manero, Borja (IEEE Access, 2021)
      In the last ten years, many studies have shown the advantages of videogames as tools for learning, engagement, raising awareness, or increasing interest in different fields. Schools are often the main focus of those studies. ...
    • Computer Entertainment Technologies for the Visually Impaired: An Overview 

      López Ibáñez, Manuel; Romero-Hernández, Alejandro; Manero, Borja; Guijarro, María (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2022)
      Over the last years, works related to accessible technologies have increased both in number and in quality. This work presents a series of articles which explore different trends in the field of accessible video games for ...