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Mostrando ítems 11-20 de 48
Step Characterization using Sensor Information Fusion and Machine Learning
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
A pedestrian inertial navigation system is typically used to suppress the Global Navigation Satellite System limitation to track persons in indoor or in dense environments. However, low- cost inertial systems provide huge ...
OpinAIS: An Artificial Immune System-based Framework for Opinion Mining
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
This paper proposes the design of an evolutionary
algorithm for building classifiers specifically aimed towards
performing classification and sentiment analysis over texts.
Moreover, it has properties taken from Artificial ...
Building Real-Time Collaborative Applications with a Federated Architecture
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
Real-time collaboration is being offered by multiple libraries and APIs (Google Drive Real-time API, Microsoft Real-Time Communications API, TogetherJS, ShareJS), rapidly becoming a mainstream option for webservices ...
Towards a better learning models through OCWs and MOOCs
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
echnological advances of XXth century have induced a profound change in society and, therefore, in the high education. Internet supposed a qualitative difference, as information and digital images flooded into homes around ...
Procedural Content Generation for Real-Time Strategy Games
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)i, 2015-03)
Videogames are one of the most important and profitable sectors in the industry of entertainment. Nowadays, the creation of a videogame is often a large-scale endeavor and bears many similarities with, e.g., movie production. ...
An Automated Negotiation-based Framework via Multi-Agent System for the Construction Domain
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
In this paper, we propose an automated multi-agent negotiation framework for decision making in the construction domain. It enables software agents to conduct negotiations and autonomously make decisions. The proposed ...
Empirical Comparison of Graph-based Recommendation Engines for an Apps Ecosystem
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015-03)
Recommendation engines (RE) are becoming highly popular, e.g., in the area of e-commerce. A RE offers new items (products or content) to users based on their profile and historical data. The most popular algorithms used ...
Agile Values and Their Implementation in Practice
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
Today agile approaches are often used for the development of digital products. Since their development in the 90s, Agile Methodologies, such as Scrum and Extreme Programming, have evolved. Team collaboration is strongly ...
A New Approach for Hiding Image Based on the Signature of Coeficients
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
This paper presents a new approach for hiding the secret image inside another image file, depending on the signature of coefficients. The proposed system consists of two general stages. The first one is the hiding stage ...
“Wrapping” X3DOM around Web Audio API
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
Spatial sound has a conceptual role in the Web3D environments, due to highly realism scenes that can provide. Lately the efforts are concentrated on the extension of the X3D/ X3DOM through spatial sound attributes. This ...