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dc.contributor.authorBarahona Neri, Renato
dc.contributor.authorMillán García, Gustavo
dc.contributor.authorBolibar Barón, Holman D.
dc.date2013-06
dc.date.accessioned2020-01-14T12:13:57Z
dc.date.available2020-01-14T12:13:57Z
dc.identifier.issn1989-1660
dc.identifier.urihttps://reunir.unir.net/handle/123456789/9705
dc.description.abstractBy using Augmented Reality applications, users can get more information while interacting with real objects. The popularity of the Smartphones and the ubiquity of an Internet connection within modern devices, offer the best combination for these kind of applications, which can pull content from heterogeneous sources. The goal with this work is to show the architecture and a basic implementation of a prototype for an AR application that displays information (opinions) about physical places as comments overlaid to the place left there by other users, but that also encourage in-situ content creation for collaboration. These applications can also be used in order to improve the interaction between students and physical places, getting facts, or associating quizzes to a specific location; tourism guides, promotions of products, just to mention a few.es_ES
dc.language.isoenges_ES
dc.publisherInternational Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)es_ES
dc.relation.ispartofseries;vol. 02, nº 02
dc.relation.urihttps://www.ijimai.org/journal/node/460es_ES
dc.rightsopenAccesses_ES
dc.subjectandroides_ES
dc.subjectaugmented realityes_ES
dc.subjecteducationes_ES
dc.subjectinteractiones_ES
dc.subjectvisual intelligencees_ES
dc.subjectIJIMAIes_ES
dc.titleAnnotation and Visualization in Android: An Application for Education and Real Time Informationes_ES
dc.typearticlees_ES
reunir.tag~IJIMAIes_ES
dc.identifier.doihttp://dx.doi.org/10.9781/ijimai.2013.221


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