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dc.contributor.authorBoff, Elisa
dc.contributor.authorReategui, Eliseo Berni
dc.date2013-03
dc.date.accessioned2019-12-20T09:32:53Z
dc.date.available2019-12-20T09:32:53Z
dc.identifier.issn1989-1660
dc.identifier.urihttps://reunir.unir.net/handle/123456789/9642
dc.description.abstractThis paper presents a learning environment where a mining algorithm is used to learn patterns of interaction with the user and to represent these patterns in a scheme called item descriptors. The learning environment keeps theoretical information about subjects, as well as tools and exercises where the student can put into practice the knowledge gained. One of the main purposes of the project is to stimulate collaborative learning through the interaction of students with different levels of knowledge. The students' actions, as well as their interactions, are monitored by the system and used to find patterns that can guide the search for students that may play the role of a tutor. Such patterns are found with a particular learning algorithm and represented in item descriptors. The paper presents the educational environment, the representation mechanism and learning algorithm used to mine social-affective data in order to create a recommendation model of tutors.es_ES
dc.language.isoenges_ES
dc.relation.ispartofseries;vol. 02, nº 01
dc.relation.urihttps://www.ijimai.org/journal/node/417es_ES
dc.rightsopenAccesses_ES
dc.subjectcollaborationes_ES
dc.subjectlearning environmentes_ES
dc.subjectrecommender systemses_ES
dc.subjectsocial-affective dataes_ES
dc.subjectIJIMAI
dc.titleMining Social and Affective Data for Recommendation of Student Tutorses_ES
dc.typearticlees_ES
reunir.tag~IJIMAIes_ES
dc.identifier.doihttp://dx.doi.org/10.9781/ijimai.2013.214


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