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Project Management in Small and Medium Enterprises to Improve Management Knowledge
(Springer Science and Business Media Deutschland GmbH, 2021)
This article presents the research results of the bibliographic review, done about the application of project management processes, in small and medium size enterprises worldwide, with the aim of knowing the current state ...
Correction: D-pinitol, a highly valuable product from carob pods: Healthpromoting effects and metabolic pathways of this natural super-food ingredient and its derivatives
(AIMS Press, 2021)
The purpose of this note is to give some corrections for our published article in [1]. © 2021 the Author(s), licensee AIMS Press. This is an open access article distributed under the terms of the Creative Commons Attribution ...
Considerations about jigsaw II cooperative learning technique in project-based learning among students of secondary education
(Nova Science Publishers, Inc., 2020)
The objective of this study is to know the impressions of a sample of students of the third course of Secondary Education (14-15 years old) who have used the Jigsaw II technique to work mathematical contents through ...
Learning based on the stem model and the key to meta-cognition
(Nova Science Publishers, Inc., 2020)
In the integrated learning model, STEM (Science, Technology, Engineering and Mathematics), teaching and learning processes are based on active, manipulative, constructivist and discovery-oriented methodologies. The practical ...
The Archetype of Graphic Thinking. Visual Graphic Tool that Analyses the Graphic, Creative and Project Thinking of the Product Designer
(Springer Series in Design and Innovation, 2022)
The evolution of technology towards digital and abstract possibilities combined with the evolution of culture and the intricacies of technology empower the designer’s role in the design process. The virtualization of the ...
Time Series for Evaluation of Performance Metrics as of Interaction with an AR-Sandbox Using Brain Computer Interfaces
(Lecture Notes in Networks and Systems, 2022)
Technologies such as Augmented Reality (AR) can generate an impact within the educational process of students, which can be measured from the perspective of users. Generally, this perspective is evaluated from questionnaires ...
Virtual Learning Taught by Educational Institutions and Its Relationship with International Business E-business in Peru
(Lecture Notes in Networks and Systems, 2022)
This research aimed to determine the results of the level of virtual learning in an educational institution that teaches the international business administration career and how it is related to international business ...
Web access experiences of people with Down syndrome
(2021)
Social integration is now the norm for many children and adults with Down syndrome. Many persons with Down syndrome are interested in being active members of society. Social isolation is experienced by around 6% of the ...
HRM in the tourism industry: Inferences from research
(Handbook of Research on Multidisciplinary Approaches to Entrepreneurship, Innovation, and ICTs, 2020)
This chapter aims to analyze the research from the last 20 years about human resources management in the tourism industry. The research question is: What are the contributions of the international publications on human ...
Emotion in online gamification. A case study with pre-service primary school teachers
(Proceedings - 11th International Conference on Virtual Campus, JICV 2021, 2021)
Gamification needs to be applied considering the needs of our students. This research analyses the importance of emotion after accomplishing an online gamified experience with 53 primary school pre-service teachers. After ...