• A Fuzzy-Based Multimedia Content Retrieval Method Using Mood Tags and Their Synonyms in Social Networks 

      Moon, Chang Bae; Lee, Jong Yeol; Kim, Byeong Man (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2022)
      The preferences of Web information purchasers are rapidly evolving. Cost-effectiveness is now becoming less regarded than cost-satisfaction, which emphasizes the purchaser’s psychological satisfaction. One method to improve ...
    • A Survey on Data-Driven Evaluation of Competencies and Capabilities Across Multimedia Environments 

      Strukova, Sofia; Ruipérez-Valiente, José A.; Gómez Mármol, Félix (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2023)
      The rapid evolution of technology directly impacts the skills and jobs needed in the next decade. Users can, intentionally or unintentionally, develop different skills by creating, interacting with, and consuming the content ...
    • Design of a Virtual Assistant to Improve Interaction Between the Audience and the Presenter 

      Cobos-Guzman, S.; Nuere, S.; De Miguel, L. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2021)
      This article presents a novel design of a Virtual Assistant as part of a human-machine interaction system to improve communication between the presenter and the audience that can be used in education or general presentations ...
    • Perspectiva pedagógica de los multimedia 

      Cubo Delgado, Sixto; González Gómez, José Juan; Lucero Fustes, Manuel (Revista Española de Pedagogía, 31/05/2003)
      En este artículo se tratan algunos temas importantes, no clarificados aún en el mundo de la educación, con respecto a las características, uso y utilidad de los programas multimedia. Se ofrece a los profesionales de la ...
    • PLANE: A Platform for Negotiation of Multiattribute Multimedia Objects 

      Guedes, Rharon M. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2013)
      This work proposes the definition of a system to negotiate products in an e-commerce scenario. This negotiation system is defined as PLANE – Platform to Assist Negotiation – and it is carried in a semi-automatic way, using ...
    • Platform for Improving the User Experience in the Creation of Educational Multiplayer Video Games 

      Sánchez-Canella, Fernando; Pascual-Espada, Jordán; Cid-Rico, Irene (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2024)
      Students’ motivation is one of the factors that directly affect academic performance. In recent years, teachers are looking for ways to motivate students during their training period. For example, making use of slides, ...
    • Research on Brain and Mind Inspired Intelligence 

      Liu, Yang; Wei, Jianshe (International Journal of Interactive Multimedia and Artificial Intelligence, 12/2023)
      To address the problems of scientific theory, common technology and engineering application of multimedia and multimodal information computing, this paper is focused on the theoretical model, algorithm framework, and system ...