• Dynamic, ecological, accessible and 3D Virtual Worlds-based Libraries using OpenSim and Sloodle along with mobile location and NFC for checking in 

      González-Crespo, Rubén; Ríos Aguilar, Sergio; Ferro Escobar, Roberto; Torres, Nicolás (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2012)
      This paper proposes the implementation of a 3D virtual library, using open platforms such as OpenSimulator and Sloodle, applied to the integration of virtual learning environments. It also proposes their application to the ...
    • GLOA: A New Job Scheduling Algorithm for Grid Computing 

      Pooranian, Zahra; Shojafar, Mohammad; Abawajy, Jemal H.; Singhal, Mukesh (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2013)
      The purpose of grid computing is to produce a virtual supercomputer by using free resources available through widespread networks such as the Internet. This resource distribution, changes in resource availability, and an ...
    • Performance comparison of hierarchical checkpoint protocols grid computing 

      Massata NDIAYE, Ndeye; SENS, Pierre; THIARE, Ousmane (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2019)
      Grid infrastructure is a large set of nodes geographically distributed and connected by a communication. In this context, fault tolerance is a necessity imposed by the distribution that poses a number of problems related ...