• Exploring the Benefits of Using Gamification and Videogames for Physical Exercise: a Review of State of Art 

      González-González, Carina; Gómez del Río, Nazaret; Navarro-Adelantado, Vicente (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 09/2018)
      There is a lack of motivation in children and adolescents to do physical exercise and at the same time a worldwide obesity epidemic. Gamification and active videogames can be used to increase the motivation of young people, ...
    • Social Relations and Methods in Recommender Systems: A Systematic Review 

      Medel, Diego; González-González, Carina; V. Aciar, Silvana (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2022)
      With the constant growth of information, data sparsity problems, and cold start have become a complex problem in obtaining accurate recommendations. Currently, authors consider the user's historical behavior and find ...