Listarvol. 8, nº 6, june 2024 por tema "user experience"
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Modulating the Gameplay Challenge Through Simple Visual Computing Elements: A Cube Puzzle Case Study
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Positive player’s experiences greatly rely on a balanced gameplay where the game difficulty is related to player’s skill. Towards this goal, the gameplay can be modulated to make it easier or harder. In this work, a ... -
Requirements for User Experience Management - A Tertiary Study
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)Today’s users expect to be able to interact with the products they own without much effort and also want to be excited about them. The development of a positive user experience must therefore be managed. We understand ...