Mostrando ítems 10-17 de 17

    • Lightweight Real-Time Recurrent Models for Speech Enhancement and Automatic Speech Recognition 

      Dhahbi, Sami; Saleem, Nasir; Gunawan, Teddy Surya; Bourouis, Sami; Ali, Imad; Trigui, Aymen; Algarni, Abeer D. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Traditional recurrent neural networks (RNNs) encounter difficulty in capturing long-term temporal dependencies. However, lightweight recurrent models for speech enhancement are important to improve noisy speech, while being ...
    • Longitudinal Segmented Analysis of Internet Usage and Well-Being Among Older Adults 

      Cervantes, Alejandro; Quintana, David; Saez, Yago; Isasi, Pedro (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      The connection between digital literacy and the three core dimensions of psychological well-being is not yet well understood, and the evidence is controversial. We analyzed a sample of 2,314 individuals, aged 50 years and ...
    • Modulating the Gameplay Challenge Through Simple Visual Computing Elements: A Cube Puzzle Case Study 

      Ribelles, Jose; Lopez, Angeles; Traver, V. Javier (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Positive player’s experiences greatly rely on a balanced gameplay where the game difficulty is related to player’s skill. Towards this goal, the gameplay can be modulated to make it easier or harder. In this work, a ...
    • OBOE: an Explainable Text Classification Framework 

      del Águila Escobar, Raúl A.; Suárez-Figueroa, Mari Carmen; Fernández-López, Mariano (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Explainable Artificial Intelligence (XAI) has recently gained visibility as one of the main topics of Artificial Intelligence research due to, among others, the need to provide a meaningful justification of the reasons ...
    • PeopleNet: A Novel People Counting Framework for Head-Mounted Moving Camera Videos 

      Tomar, A.; Kumar, S.; Pant, B. (International Journal of Interactive Multimedia and Artificial Intelligence, 06/2024)
      Traditional crowd counting (optical flow or feature matching) techniques have been upgraded to deep learning (DL) models due to their lack of automatic feature extraction and low-precision outcomes. Most of these models ...
    • Requirements for User Experience Management - A Tertiary Study 

      Hinderks, Andreas; Domínguez Mayo, Francisco José; Escalona, María José; Thomaschewski, Jörg (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Today’s users expect to be able to interact with the products they own without much effort and also want to be excited about them. The development of a positive user experience must therefore be managed. We understand ...
    • Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques 

      Caballero-Hernández, Juan Antonio; Palomo-Duarte, Manuel; Dodero, Juan Manuel; Gaševic, Dragan (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Learning experiences based on serious games are employed in multiple contexts. Players carry out multiple interactions during the gameplay to solve the different challenges faced. Those interactions can be registered in ...
    • The Game Theory in Quantum Computers: A Review 

      Pérez-Antón, Raquel; López-Sánchez, José Ignacio; Corbi, Alberto (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2024)
      Game theory has been studied extensively in recent centuries as a set of formal mathematical strategies for optimal decision making. This discipline improved its efficiency with the arrival, in the 20th century, of digital ...