Listar2019 por tema
Mostrando ítems 90-109 de 224
Palabra clave |
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gamification [1] |
gender differences [1] |
genetic algorithms [2] |
genetic-moth swarm algorithm [1] |
gesture recognition [2] |
gesture-based interactions [1] |
golden ball algorithm [1] |
gray wolf optimization [1] |
handwritten character recognition [1] |
heterogeneity of devices [1] |
hill climbing [1] |
human-computer interaction (HCI) [2] |
hybrid features [1] |
IJIMAI [59] |
image [2] |
image processing [2] |
image recognition [1] |
image segmentation [1] |
immersion [1] |
immersive environment [1] |