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dc.contributor.authorStamoulias, Andreas
dc.contributor.authorLakka, Eftychia
dc.contributor.authorMalamos, Athanasios
dc.date2015
dc.date.accessioned2020-06-12T11:20:44Z
dc.date.available2020-06-12T11:20:44Z
dc.identifier.issn1989-1660
dc.identifier.urihttps://reunir.unir.net/handle/123456789/10173
dc.description.abstractSpatial sound has a conceptual role in the Web3D environments, due to highly realism scenes that can provide. Lately the efforts are concentrated on the extension of the X3D/ X3DOM through spatial sound attributes. This paper presents a novel method for the introduction of spatial sound components in the X3DOM framework, based on X3D specification and Web Audio API. The proposed method incorporates the introduction of enhanced sound nodes for X3DOM which are derived by the implementation of the X3D standard components, enriched with accessional features of Web Audio API. Moreover, several examples-scenarios developed for the evaluation of our approach. The implemented examples established the achievability of new registered nodes in X3DOM, for spatial sound characteristics in Web3D virtual worlds.es_ES
dc.language.isoenges_ES
dc.publisherInternational Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)es_ES
dc.relation.ispartofseries;vol. 3, nº 5
dc.relation.urihttps://www.ijimai.org/journal/bibcite/reference/2512es_ES
dc.rightsopenAccesses_ES
dc.subjectweb3Des_ES
dc.subjectX3Des_ES
dc.subject3D technologieses_ES
dc.subjectaudioes_ES
dc.subjectAPIes_ES
dc.subjectIJIMAI
dc.title“Wrapping” X3DOM around Web Audio APIes_ES
dc.typearticlees_ES
reunir.tag~IJIMAIes_ES
dc.identifier.doihttps://doi.org/10.9781/ijimai.2015.355


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