The use of gamification to promote reading in non-linguistic subjects: Proposal for postgraduate Spanish students through the use of ICT

dc.contributor.authorLópez Pérez, Sidoní
dc.contributor.authorBenali Taouis, Hanane
dc.date2023
dc.date.accessioned2025-11-06T12:17:42Z
dc.date.available2025-11-06T12:17:42Z
dc.description.abstract[Resumen no disponible]es_ES
dc.identifier.citationLópez Pérez, S., y Benali Taouis, H. (2023). The use of gamification to promote reading in non-linguistic subjects: Proposal for postgraduate Spanish students through the use of ICT. La Educación Lectora: Ciencia Para La Sociedad. Octaedro Editorial.es_ES
dc.identifier.isbn9788419312235
dc.identifier.urihttps://reunir.unir.net/handle/123456789/18317
dc.language.isoenges_ES
dc.publisherOctaedro Editoriales_ES
dc.relation.urihttps://dialnet.unirioja.es/servlet/libro?codigo=926824es_ES
dc.rightsrestrictedAccesses_ES
dc.subjectgamificationes_ES
dc.subjectreading in non-linguistic subjectses_ES
dc.subjectpostgraduate Spanish studentses_ES
dc.titleThe use of gamification to promote reading in non-linguistic subjects: Proposal for postgraduate Spanish students through the use of ICTes_ES
dc.typebookPartes_ES
reunir.tag~OPUes_ES

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