E Games applied to interaction strategies in practice. Digital anthropology and actual learning

dc.contributor.authorBurgos, Daniel
dc.date2014-09
dc.date.accessioned2020-08-12T13:39:49Z
dc.date.available2020-08-12T13:39:49Z
dc.description.abstractConferencia en "5th International Conference on Human Computer Interaction, INTERACCION 2014; Puerto de la Cruz, Tenerife; Spain; 10 September 2014 through 12 September 2014"es_ES
dc.identifier.doihttps://doi.org/10.1145/2662253.2662257
dc.identifier.isbn9781450328807
dc.identifier.urihttps://reunir.unir.net/handle/123456789/10398
dc.language.isoenges_ES
dc.publisherACM International Conference Proceeding Series INTERACCION 2014es_ES
dc.relation.urihttps://dl.acm.org/doi/10.1145/2662253.2662257es_ES
dc.rightsrestrictedAccesses_ES
dc.subjectScopus(2)es_ES
dc.titleE Games applied to interaction strategies in practice. Digital anthropology and actual learninges_ES
dc.typeconferenceObjectes_ES
opencost.publication.doihttps://doi.org/10.1145/2662253.2662257
reunir.tag~ARIes_ES

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