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dc.contributor.authorCorreia, Bruno
dc.contributor.authorUrbano, Paulo
dc.contributor.authorMoniz, Luís
dc.date2012-09
dc.date.accessioned2019-12-03T10:06:57Z
dc.date.available2019-12-03T10:06:57Z
dc.identifier.issn1989-1660
dc.identifier.urihttps://reunir.unir.net/handle/123456789/9604
dc.description.abstractWe present DEVELOP-FPS, a software tool specially designed for the development of First Person Shooter (FPS) players controlled by Rule Based Scripts. DEVELOP-FPS may be used by FPS developers to create, debug, maintain and compare rule base player behaviours, providing a set of useful functionalities: i) for an easy preparation of the right scenarios for game debugging and testing; ii) for controlling the game execution: users can stop and resume the game execution at any instant, monitoring and controlling every player in the game, monitoring the state of each player, their rule base activation, being able to issue commands to control their behaviour; and iii) to automatically run a certain number of game executions and collect data in order to evaluate and compare the players performance along a sufficient number of similar experiments.es_ES
dc.language.isospaes_ES
dc.publisherInternational Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)es_ES
dc.relation.ispartofseries;vol. 01, nº 06
dc.relation.urihttps://www.ijimai.org/journal/node/278es_ES
dc.rightsopenAccesses_ES
dc.subjectintelligent game characterses_ES
dc.subjectbehaviour control and monitoringes_ES
dc.subjectrule based scriptses_ES
dc.subjectdevelopment software tooles_ES
dc.subjectIJIMAIes_ES
dc.titleDEVELOP-FPS: a First Person Shooter Development Tool for Rule-based Scriptses_ES
dc.typearticlees_ES
reunir.tag~IJIMAIes_ES
dc.identifier.doihttp://dx.doi.org/10.9781/ijimai.2012.167


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