• Automated code generation support for BI with MDA TALISMAN 

      García-Díaz, Vicente; Fernández-Fernández, Héctor; Palacios-González, Elías; Pelayo G-Bustelo, B. Cristina; Sanjuan-Martínez, Óscar; Cueva Lovelle, Juan Manuel (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2009)
      Model Driven Engineering (MDE) is gaining ever more strength due to the fact that with MDE the software development can be much more productive and this is the way to go closer to real software industrialization. With ...
    • Gade4all: Developing Multi-platform Videogames based on Domain Specific Languages and Model Driven Engineering 

      Nuñez-Valdez, Edward Rolando; Sanjuan, Oscar; Pelayo Garcia-Bustelo, Begoña Cristina; Cueva-Lovelle, Juan Manuel; Infante Hernandez, Guillermo (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2013)
      The development of applications for mobile devices is a constantly growing market which and more and more enterprises support the development of applications for this kind of devices. In that sense, videogames for mobile ...
    • General purpose MDE tools 

      Palacios-González, Elías; Fernández-Fernández, Héctor; García-Díaz, Vicente; Pelayo GBustelo, B. Cristina; Cueva Lovelle, Juan Manuel; Sanjuán Martínez, Oscar (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2008)
      MDE paradigm promises to release developers from writing code. The basis of this paradigm consists in working at such a level of abstraction that will make it easyer for analysts to detail the project to be undertaken. ...
    • Modeling and Comparison Study of Modules in Open Source LMS Platforms with Cmapstool 

      Montenegro-Marin, Carlos Enrique; Cueva-Lovelle, Juan Manuel; Sanjuan, Oscar; Gaona-Garcia, Paulo A. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2010)
      This work is part of a first phase of the project “DOMAIN SPECIFIC MODELING FOR THE LEARNING OBJECTS BUILD PLATFORM-INDEPENDENT " and seeks to make a comparison between Open Source LMS to get a first approximation of common ...
    • Rapid modeling of human-defined AI behavior patterns in games 

      Posada Trobo, Ismael; García Díaz, Vicente; Pascual Espada, Jordán; González-Crespo, Rubén (1); Moreno-Ger, Pablo (1) (Journal of Ambient Intelligence and Humanized Computing, 07/2019)
      The creation of computer and videogames is a challenging and multidisciplinary endeavor, requiring different approaches to integrate different disciplines while keeping relatively low development costs. In this context, ...
    • Towards a Standard-based Domain-specific Platform to Solve Machine Learning-based Problems 

      Cueva-Lovelle, Juan Manuel; García-Díaz, Vicente; Pelayo G-Bustelo, Cristina; Pascual-Espada, Jórdan (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
      Machine learning is one of the most important subfields of computer science and can be used to solve a variety of interesting artificial intelligence problems. There are different languages, framework and tools to define ...