• Game·Tel: An approach to multi-format and multi-device accessible engineering education 

      Anido, Luis; Burgos, Daniel (1); Caeiro, Manuel; Torrente, Javier; Fernández, Manuel; González, Javier; ...et al. (2011 Frontiers in Education Conference (FIE), 2011)
      Game·Tel is an open source software system that supports personalized learning, focusing on serious games and simulations, making these and traditional content accessible and adaptive to the student and educational context. ...
    • Student Usability in Educational Software and Games: Improving Experiences Foreword 

      Burgos, Daniel (1) (Student usability in educational software and games: improving experiences, 2013)
      Educational games facilitate players’ experiences, meet desired pedagogical objectives, and allow users to engage in learning while enjoying themselves. These educational games also give learners immediate feedback on their ...